Henry Stickmin

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Henry Stickmin is the main protagonist and antihero of Breaking the Bank, Escaping the Prison, Stealing the Diamond, Infiltrating the Airship, and Fleeing the Complex. He is very unlucky yet lucky at the same time, oddly enough.

Henry is known to be very clumsy, which results in his hilarious failures, which is what most people love about him. However, he always seems to get in a lot of trouble. Being a "Pure Blooded Thief" and all, it's hard not to find himself in some sticky situations.

Henry helps Ellie her to Transfer Cell, and become Ellie of love interest. After knocked down by Dmitri Johannes Petrov and saved her by Ellie. Henry and Ellie is ride away to The Wall. And gonna his ending Convict Allies of Fleeing the Complex.

Personality
Henry is a very lucky, but also unlucky person. Sometimes, he is dumb and thoughtless, which has led to his incarcerations. He is also very aggressive in fighting. He often imagines himself to be epic and acts in a grandiose manner, but this cockiness usually makes him fail. He is probably in need of money in some way, because he always tries to steal it whenever he gets a chance. This will usually land him in trouble. He has been in prison many times and he has a mobile phone full of attorneys. Henry very often uses his teleporter device. He usually fails with it, the only exception being when he tried to steal the diamond, undetected, when he gets teleported to the roof of the museum, which made his theft easier. Other powers he is seen using include magic and bending abilities (metal-bending in 'Infiltrating the Airship' and earth-bending in 'Fleeing the Complex').

Despite his theiving nature, Henry is capaple of doing right things and can also be a helpful person, depending on the player's choice. Henry can choose to free Dave from Toppats' captivity, a guard who is, ironically, guilty for his prison outbreak. He can also help his cellmate Ellie in the complex. In Infiltrating the Airship, he can be a man of his word in RBH to Captain G to deliver the Toppat Leader to him, who in return is clear of all charges of his crimes including being let go in the second ending, PBT. Also, in IRO ending of Fleeing the Complex, Henry gets help from Charles, a military pilot, to get out of the Russian Maximum Security Prison, The Wall.

Henry also doesn't seem to talk much, and mostly act rather than talk. He can talk in a couple of FAILS however; the grenade belt in 'Escaping the Prison', the branch fail in 'Stealing the Diamond', and so on.

Skills and Abilities
Although Henry is a human (in stickman standards), he possesses some supernatural powers. In 'Breaking the Bank', Henry ties the knot from the inside of bag, which is not possible. In 'Escaping the Prison', he picks up an AK-47 bullet and launches it to other side, splitting an officer's rifle into two pieces. He can use zero-point energy and also has lots of accessibility to many types of technology. He has a giant, magic pencil, which converts anything he draws into real-life objects (a reference to 'Spongebob'), and is capable of earth-bending and metal-bending. He also uses much "Gadget Gabe" technology, which is very advanced, such as teleporters, opacitators, liquidizers and transdimensionalizers.