Emma Smith

"If the Dreamers wake, all that is won't."

- Emma

Emma Smith is a character in the MMO The Secret World. She is a young girl being held for testing by the villainous Orochi Group. Her foster parents are in-fact both Orochi employees that "adopted" her in order to  legally keep her with them as they investigate her in-born psychic powers. Emma attempts to contact the player through-out the game with psychic visions in order to help them overcome Orochi.

Mortal Sins
The player will meet Emma along the Mortal Sins story-line while in the Carpathian Fangs in Transylvania. Emma will telepathically reach-out to the player as they are tracking down the vampire queen Mara and guide them to the cabin she had been kept in to analyze the research the Orochi organization was doing. The Cabin is revealed to be an outpost for a team of researchers Julia and Winston Smith, Emma's foster parents. Julia and Winston only adopted Emma in order to study her and while Winston still treats Emma as a child in his care Julia sees her first and foremost as a test subject. The Smiths had taken Emma to the Carpathian Fangs partially for isolation and partially because the Orochi had discovered a massive fissure in reality they deemed The Breach in the Fangs that the malevolent substance known as The Filth was leaking out from it. The Smiths were not only testing out the nature of Emma's psychic abilities but also a peculiar phenomena where in Emma and The Breach seemed to resonate with each-other. Researching the Orochi notes will reveal that there is a link between Mara and Orochi, someone high-up in the organization was helping Mara and sabotaging Orochi security on the Smith's research. Julia states she was able to save a good chunk of her research before they had to give-up their main information outpost but there was no way of knowing how much of it had been compromised prior. Emma briefly sends a direct psychically encoded transmission in the research logs to the player, that in-order to find a way to defeat Mara they must find the man with ties to her. The player may then follow Emma's projection to a cave with the Vampire Callisto, Mara's first sired vampire and witness to her betrayal against her husband Vlad Dracula.

Calistio will provide vital information on Mara and a method to beating her once and for all. After the players has seen Callisto's plans through and Mara is destroyed they will go to the site of Orochi's main research project at The Breach. While there the Orochi CEO Samuel Chandra can be heard crying out to "Lilith" for conducting some mad and dangerous game. "Lilith" had been mentioned through-out the arc as a background instigator of events for her link to supporting characters like Cucuvea and Octavian as well as being the one to convert Mara to a vampire in the first place. Emma's projection seems unswayed by the panic of Samuel Chandra or whatever is happening to the Breach because of this "Lilith". Emma will lead the player to the highest possible point in the Breach and then dive directly into the extra-dimensional rift. Upon following Emma, the player will be dropped directly into the Dreaming Prison, a place they had visited in their dreams through-out the game as The Dreamers, eldritch creatures locked within the prison, speak to them from deep inside begging to be let out. The player is given the opportunity to either fortify the bonds on the prison or loosen them in exchange for promises of power from The Dreamers. After completing the arc in conjunctions with their other choices made through-out the game while visiting the Dreaming Prison the player makes their final choice on whether the Dreamers can be trusted or not and leave the Dreaming Prison. When outside Emma is gone and Samuel Chandra and Lilith are nowhere to be seen. While this is the end of the formal story-line all the enigmatic figures appearing towards it's end are touched upon in the first post-story-line arc, Issue 7: A Dream To Kill.