Richard Sonnac

"In our…less celebratory moments, Templars have been accused of irrational zealotry, of blinkered intolerance. Of fascism. Our line in décor doesn’t do us any favours on the latter. I’m telling you this for the sake of background reading. Strive for purity of thought, and purity of action will follow. Impress this on your fellow Templars, and on all others by example."

- Richard Sonnac

Richard Sonnac is the faction contact of the Templars in the M.M.O. The Secret World. Sonnac has been the voice of the Templars in the modern area and a strong part of their transition to adapt to a changing world. Like the organization he represent, Sonnac has faith, commetment and nothing but the best of intentions for the world at large, unlike the standard old-guard Templars though he is both a realist and open-minded. Richard Sonnac's achievements are many and his heart is true, yet there are still some who view his acceptance into the Templars as a scandal as he was the first to be promoted to the inner-circle of the orginization despite having no family ties to it.

Introduction
The player character upon starting the game will quickly discover that they have magical powers, a few days after this they will be cold-called by a recruiter, if the player has choosen to be a Templar the recruiter will be one of their representives. The Templar recruiter will point out a small court in called Eldwick England. The chief of police will walk them past the police blockades quarintining the neighborhood. Passing by a local mad-man called the King In Rags, the King's rambling will induce a vesion and send the player on their intro-mission through an occult disaster that had broken out in Tokyo. Upon completing the mission, the character awakens from the vision and is greeted by Templar, Zamira Vata, who gives the player a post-card with instructions on behalf of her boss. Following the intructions in the note, the Templar is eventually lead to a small palace called Temple Hall, within the writer of the notes, Richard Sonnac is waiting for them.

Sonnac says he is pleased to see the player can follow base instructions and it is a sign of the begining of a worderful realtionship. He introduces himself and the orginization the player now belongs to, The Templars. He emphasizes that the Knights Templar no longer exist and that orgainzation was radical off-shoot that died off several centuries ago. The Templars are a forward looking orgization adapting to the modern era in the style of old world knights. Sonnac states that the purpose is not to route out heretics or burn woman at the stake as their more famous off-shoot had done but rather they exist to fight evil. Referencing the recent vision of Tokoyo, Sonnac states that times are growing dark with such public displeys of monsterous evils all but on live television now. Richard Sonnac sends they player to train and hone their powers before he can send them on their first real assignment.