Julius McGuffin

A technical genius, koala Julius McGuffin is the brains and technical know-how behind the operations of Ty the Tasmanian Tiger.

Skills
Throughout all three games, Julius demonstrates great skill in crafting up new machinery to aid his allies in their quests. For example, he creates different boomerangs for Ty's uses, depending on a collection of fiften golden cogs collected throughout the levels for each "Technorang". Each "Technorang" is capable of an incredible skill, such as the "Zappyrang" which can restart generators or the "Chronorang" which can slow down the movement of Ty's foes.

Role in the Games
In Ty the Tasmanian Tiger, Julius creates a device that tracks the location of the Talismans and will teleport them to their location. To make the devise work, Ty needs to gather seventy-two Thunder Eggs throughout the levels.His device ultimately fulfills its purpose, allowing Ty to collect most of the Talismans before Boss Cass can. In the meantime, Ty can also gather Golden Cogs and other varieties of Thunder Eggs to build and create new boomerangs to use as weapons.

During Ty the Tasmanian Tiger 2: Bush Rescue and Ty the Tasmanian Tiger 3: Night of the Quinkan, Julius continues his technical prowess through the construction of the mechas called "Bunyips".

For a brief time in the third game, he is held prisoner by his evil uncle Karlos who sides with Boss Cass for unknown reasons in developing the machinery for his "Uber-Frills" project (possibly because of envy over his nephew's intelligence). Needing to get their friend and technological expert back, Ty battles Karlos' collective of Frills and Quinkan in exchange for Julius' freedom. Karlos predictably backs out on his deal but Ty's fight gives Shazza enough time to rescue Julius while Karlos is distracted.