@Emeraldblade95 Sorry, but if they aren't good to begin with, then what's the point of having them on the wiki to begin with? Bad (evil people) apples in a benign faction is possible, and once the heroes realize what sort of people they are, they will be kicked out and facing justice/karma.
If I were in the D&D creator's shoes, I would rather there would be just both good and evil axes.
Lawful Good = Order & Justice
Lawful Evil = Order & Control
Chaotic Good = Freedom Seeker for oneself and/or others.
Chaotic Evil = Selfish Freedom & Mayhem
Neutral Good = Freedom & Order Balancer/Complies with rules and laws, but breaks/bends them if they get in the way of doing good.
Neutral Evil = Freedom & Order Balancer for selfish gain./Complies with rules and laws, but breaks/bends them if they get in the way of doing evil.
Also, if a character has more often than not committed some evil actions, have malignant actions outweighing the good ones, or even the severity of the evil acts, they are of the evil alignments. But if a specific character has more often than not committed good deeds, have malignant actions outweighing the evil ones, or even the severity of the benign deeds, they are of the good alignments.
In the cases of being just a basic character, like I said before, their actions and goals dictate their morality for us. In the Hazardous Environment Combat Unit's case, there are soldiers who are definitely of the Lawful Evil alignment as they have no problem with killing scientists, BUT, and this is a big but, the ones who are just following orders and/or have a conscience, veer to Lawful Good.
As for Rorschach, he is a Lawful Good, anti-hero vigilante of order and justice, and he has a heroic duty to oppose various criminals.
Conan the Barbarian, is another anti-hero, but he is indeed Chaotic Good given his overall actions in the end.
With that said, the Lawful, True, to Chaotic Neutral categories have to go.