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To defeat his half-brother Orm, save Atlantis and take his role as the ruler of Atlantis (succeeded)
 
To defeat his half-brother Orm, save Atlantis and take his role as the ruler of Atlantis (succeeded)
 
|family = Thomas Curry (father)<br>
 
|family = Thomas Curry (father)<br>
Atlanna (mother)<br>
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[[Atlanna (DC Extended Universe)|Atlanna]] (mother)<br>
 
[[w:c:villains:Ocean Master (DC Extended Universe)|Orm Marius/Ocean Master]] (half-brother)
 
[[w:c:villains:Ocean Master (DC Extended Universe)|Orm Marius/Ocean Master]] (half-brother)
 
|friends = {{Scroll box|[[Mera (DC Extended Universe)|Mera]] (love interest)<br>
 
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[[fr:Arthur Curry (DCEU)]]
 
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[[Category:DC Heroes]]

Revision as of 13:18, 9 July 2020

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My father was a lighthouse keeper. My mother was a queen. They were never meant to meet. But their love saved the world. They made me what I am: a son of the land, a king of the seas. I am the protector of the deep. I am... Aquaman.
~ Aquaman.

Aquaman (also known by his real name Arthur Curry) is a superhero and the overall tetartagonist of the DC Extended Universe.

He is a cameo character of Batman v Superman: Dawn of Justice and one of the four titular deuteragonists of Justice League. He also appears as the eponymous titular main protagonist of his 2018 standalone film, Aquaman.

He is portrayed by Jason Momoa, who also portrayed Conan the Barbarian.

Personality

I'm no leader. I came because I have no choice. I came to save my home and the people that I love.
~ Aquaman in the titular film.

Initially, Arthur Curry is a very conflicted individual, struggling with the fact that he has superhuman powers which he didn't know how to handle, due to him having not been trained in his childhood. Hence, Arthur grew up feeling alienated from both the human and Atlantean worlds, feeling trapped between them, yet having the responsibility of protecting both.[3] Also, Arthur is very bitter at his mother Atlanna for abandoning him and his father Thomas Curry. Arthur is thus somewhat gruff and reserved, unwilling to accept his place in Atlantean society, and equally unwilling to accept Bruce Wayne's offer to join the Justice League at first, as well as getting annoyed with the young and quirky Flash. Surely, Arthur had previously reached an emotional rock bottom during this period in his life, even claiming that he had no concern for the ocean, and by extension, his people.

Despite his somewhat gloomy and fearsome exterior, however, Arthur is ultimately a selfless and compassionate person, indicated by him frequenting an Icelandic fishing village during the winter to feed its hungry inhabitants with fish. He is later seen saving an unconscious fisherman found along the shore, bringing him into the shelter of a local pub in the village. However, he casually shrugged it off by stating that his drinks would be on the fisherman. When finally visiting Atlantis, his birthright, and speaking with Mera, Aquaman initially pushes back against her reprimands, but upon learning that his mother Atlanna did not abandon him of her own free will, he begins to have a change of heart, and after being unable to stop Steppenwolf from invading Atlantis, Arthur's mind is finally made up and he joins the Justice League. He still clashes with Batman, Flash, and Cyborg a few times, but otherwise gets along with the team fairly well, eventually befriending them.

Arthur, while outwardly very serious, occasionally demonstrates a dry sense of humor, notably complimenting Batman on the latter's vigilante suit. When failing to intimidate Bruce due to the latter's profound experience in intimidation tactics, Arthur quickly drops his façade, revealing his laid-back and charming self. While he initially distrusted the isolated Cyborg (suspecting that he could be working with the enemy, due to his Apokaliptan cybernetics), Aquaman gradually developed a friendship with him as well, seen when Cyborg assisted him in taking down a group of airborne Parademons. Aquaman is also somewhat of a realist, recognizing that he and the other Justice Leaguers could very well die in a battle against the New God Steppenwolf, and agreeing with Wonder Woman that resurrecting Superman with a Mother Box is too risky.

Despite his gruff appearance and devil-may-care approach to battle, Arthur is quite intelligent and introspective, notably, when he quotes Friedrich Schiller's William Tell to Bruce when asked to join the League, stating that 'the strong man is strongest alone', thus further emphasizing his preferred isolation from the surface world. When bound by the Lasso of Hestia, Aquaman reveals that deep down he is very grateful for the team's acceptance, and even developed a slight crush on Wonder Woman, despite the Atlanteans having once warred against the Amazons. Arthur, upon his release, became dismayed upon realizing the circumstances of his confession and angrily forbade Flash from ever sharing it with anyone. Following the defeat of Steppenwolf and the return of Superman, Arthur is ready to finally pursue his place in Atlantean society.

History

Batman v Superman: Dawn of Justice

Aquaman makes a small cameo in a video where Arthur was in a wrecked ship in the Pacific Ocean. One drone showed Arthur emerging from the shadows and then aimed his trident, destroying it while another recorded him swimming away.

Justice League

To be added...

Aquaman

To be added...

Powers & Abilities

Powers

Hybrid Physiology: Due to his half-Atlantean high-born heritage, Aquaman has incredible superhuman abilities, that surpass most other Atlanteans, deemed as the most developed traits of all Atlanteans, with only other high-born Atlanteans equaling his genetic attributes. He is also one of the most powerful members of the Justice League, only surpassed by Superman and Wonder Woman. He is also the only member to technically be "both a human and a god." Newspapers collected by Doctor Stephen Shin refer to Aquaman as the "underwater Superman."

  • Superhuman Strength: Curry has displayed incalculable levels of superhuman strength. His incredible strength allowed him to easily master other creatures such as other trained elite humans, other Atlanteans, Parademons and Trench monsters. He is also able to break through metal doors and destroy it with his own hands. As such, Aquaman destroyed an undersea NSA aircraft with a single blow of his quindent, effortlessly broke David Kane's sword, mastered Kane's pirate crew on a submarine, and defeated many armored Men of War soldiers, Parademons, and Trench monsters. Aquaman's strength also extends to his ability to jump great distances. Aquaman was able to intercept an immense, falling bell before it could crush a girl and defeated the armored Black Manta after a prolonged duel, managing to attract Manta by expelling Black Manta's electric harpoon and throwing chains that were tied to large stones to destroy his helmet and finely make Manta street by a precipice. Aquaman was also able to stay in combat and sometimes beat his brother Orm during his first duel, although he eventually lost because he had no practice fighting in the water, and finally by taking his brother Orm to his element, on the surface, in his final battle he was able to defeat him. Aquaman also used his legs to prevent a massive tylosaurus from closing its mouth and forced six Atlantean guards to fight to hold its chains to contain it. Aquaman was also able to fight against the powerful Steppenwolf, managing to send the huge New God to fly with a blow from his quindent and prevent him from reaching Cyborg by pulling the Lasso of Hestia with Wonder Woman. The immense strength of Aquaman is only surpassed or equalled by Steppenwolf, Karathen, Wonder Woman, Orm and Superman.
  • Superhuman Durability: Aquaman possesses incredible physical durability, including resistance to sharp blades, powerful explosions (on par with a 40mm grenade fired by Jesse Kane, falling from great heights (such as when he and Mera jumped into the ancient Kingdom of defectors), explosions of hand grenades, small arms and tremendous pressures underwater (with him managing to swim across the Kingdom of the Trench, and reach the Hidden Sea, without pain). Aquaman also resisted numerous blows from his half-brother Orm, Black Manta, and the Men-of-War soldiers, although Aquaman was stunned when Murk struck him with a power armor assisted punch. Aquaman survives many powerful blows from considerably stronger opponents, such as the New God Steppenwolf, the monstrous Karathen, and even a blow from the resurrected Superman himself (although that too severely stunned him). However, it's possible he is vulnerable to armor-piercing ammunition, given his tendency to avoid rifle or shotgun fire. In addition, Aquaman is vulnerable to extreme heat, since he was burned by the plasma beams from Black Manta, and when Orm saw that Aquaman and Mera's ship was falling in a puddle of molten lava, he believed they were dead. Still, Aquaman is still able to stand on the battlefield after receiving extreme physical punishment, which demonstrates his incredible durability after being injured.
    • Regenerative Healing Factor: Aquaman can heal from wounds at considerable superhuman rates, quicker than most other Atlanteans, as he survived many critical stabs while the Fisherman King died after one stab from Orm. After the serious injuries sustained from battling Black Manta, while requiring treatment from Mera, it only required a few hours to fully heal with no signs of lingering damage. He also appears to have a very high tolerance to alcohol, as he was hardly drunk after a whole day of drinking with his father (who was barely able to walk as a result of the amount of alcohol he consumed).
  • Superhuman speed: Curry can move and swim at extreme speeds, being able to move faster than Batman and pin him to a wall before Batman could react, as well as fight against the mighty Steppenwolf and parry all of his attacks.
    • Superhuman Reflexes: While not on par with the likes of Flash and Superman, Aquaman's reflexes are still superhuman. He can catch a quindent thrown at him moments before it hit him, catch enemy blades swung at him, and dodged a second grenade launched at him.
  • Superhuman Agility: Aquaman has a superhuman level of agility and coordination, able to dodge vicious attacks from skilled warriors like Steppenwolf, Orm, and Black Manta with great efficiency and still maintain enough control to counterattack. The also lets him support himself on speeding vehicles like the Batmobile.
  • Superhuman Stamina: Aquaman is able to endure prolonged battles and adventures without tiring, even against the most dangerous of situations like the Steppenwolf and the numerous Parademons, Steppenwolf.
  • Superhuman Senses: Aquaman possesses enhanced senses to help him better navigate underwater.
    • Enhanced Vision: Aquaman's vision lets him see in the darker environment of the sea, as his eyes reflect all available light, giving them a distinct sheen in darkness. From his perspective, the seemingly dark environment of Atlantis is brightly lit, with the vivid and vibrant flora and fauna of the sea being as clear as though he were on land.
  • Amphibious Adaptation: As a high-born half Atlantean, Aquaman can survive both on land and in underwater environments for as long as he desires with no hindrance to his performance, unlike most Atlanteans.
    • Aquatic Respiration: Due to his high-born Atlantean heritage, Aquaman is able to breathe both on lands and underwater, thereby meriting his superhero nickname. This also allows him to clearly talk underwater with others as if he was above water.
  • Marine Telepathy: Aquaman is able to telepathically interact with sea life, and can induce them to ally with him, causing his eyes to glow golden. Indeed, according to the Karathen, Aquaman is the first Atlantean since Atlan himself to possess this ability. He first manifested this as a young child, when defending himself against two bullies. He could also communicate with the monstrous Karathen, much to the creature's surprise. After gaining the Trident of Atlan, Aquaman's powers of marine communication were boosted, granting him control over every oceanic creature on Earth, including the savage Trench (a feat that previously was considered impossible). It even allowed him to persuade the Karathen to battle alongside him in the Kingdom of the Brine.
  • Hydrokinesis: Aquaman, as the heir of Atlan, can control water, though he has less practice with this ability than Mera. While under the docks of Gotham City, Aquaman was able to hold off a torrent of water from drowning the Justice League, and later created a barrier of water to protect him from Ocean Master's attacks during the war for Atlantis. After claiming the Trident of Atlan, Aquaman's control of water was considerably increased to allow him to generate and control massive tidal waves. Aquaman was able to use his hydrokinesis to push a submarine over his head, pushing it quickly to the surface without tension. While in water, Aquaman can generate an immense propulsive force, allowing him to swim at very high speeds of at least Mach 4.6, This propulsion is strong enough that it can cause a "sonic boom" effect. This action can also propel himself from the water and onto the surface and can travel the ocean faster than any naval vessel, thus quickly intercepting a Russian submarine.

Abilities

  • Gifted Intelligence: In contrast to his loutish personality, Arthur is well versed in the finer arts of knowledge and literature. His father had taught him many of the fundamental historical facts of human history as he was growing up, as well as learning more and more about the world and its various intrigues along his travels across the globe with Vulko as well as his own experiences.
    • Expert Literarian: Aquaman is well-read and occasionally refers to works of literature, such as Friedrich Schiller's William Tell to Batman ("Strong man is strongest alone."), Herman Melville's Moby Dick to an Icelandic fisherman ("Whiskey. And one for Ahab there."), and one of Jules Verne's poems when describing the extremely unlikelihood of his parents' relationship ("Put two ships in the open sea without wind or tide, they will come together.").
    • Multilingualism: Aquaman is fluent in various dialects ranging (but most likely not limited) to English, Icelandic, Russian, Maori, Spanish, and Italian.
  • Master Combatant: Having been trained by Nuidis Vulko from a very young age, Aquaman is an extremely skilled fighter, both in armed combat and melee, whether it be above or in water. However, Vulko noted that Aquaman's years of surface combat have dulled his water combat prowess, making him less capable in such combat. He likewise has been taught very advanced combat techniques. His skill is able to defeat entire groups of highly trained Atlantean soldiers, human pirates, and Parademons, even fend off entire armies with relative ease. Aquaman could also hold his ground against his extremely skilled brother Orm for some time despite Orm's particular expertise in underwater combat and was ultimately able to defeat him in their final fight. When fighting the armored Black Manta, Aquaman was able to contend with and even ultimately outmatch him despite his use of Atlantean blades while Aquaman himself was unarmed and having been severely injured prior to coming out victorious. He was even capable of holding his own against the considerably stronger Steppenwolf repeatedly, once briefly pushing him back when having him off-guard in their first fight before getting subdued, later on managing to outfight him when he was injured quickly, as well as managing to injure the New God alongside Wonder Woman.
    • Trident Mastery: Having been trained by Nuidis Vulko, Aquaman has become extremely skilled in battling with a trident, using one to defeat hordes of Parademons and faceoff against Steppenwolf wielding his axe and later on when fighting Orm for the throne, holding his ground against both opponents despite ultimately losing and besting his brother in their final duel. As per Vulko's training, Aquaman can employ a rare combat move, performing a rapidly-spinning with his trident so fiercely that it became a blur, which upon doing so will repel all attacks attempting to penetrate this trident defence. Indeed, after seeing Aquaman employ this move to win against Orm in their second duel, all Atlanteans, Xebellians, Fishermen, and the Brine present accepted him as the new King of Atlantis, and the Seven Kingdoms thus swore allegiance to King Arthur.
    • Sword Mastery: While Aquaman rarely uses swords in combat, he was trained by Nuidis Vulko to be an exceptionally skilled swordsman. With his skill, Aquaman was able to seamlessly disarm a Man-of-War soldier of the latter's sword and used the sword to defeat him and the other attack soldiers.
  • Expert Marksman: With his trident, Aquaman has immensely proficient marksmanship. He can strike down several Parademons with a single throw. Aquaman was notably able to throw it after being launched forward by Cyborg, spearing a distant Parademon in the chest from a considerable distance away.
  • Master Swimmer: Aquaman, like all Atlanteans, is an extremely skilled swimmer, though Nuidis Vulko had to train him to swim like an Atlantean as well, with Arthur thus learning to quickly propel himself from water, like a dolphin.

Equipment

Weapons

  • Trident of Atlan: Arthur currently possesses the Trident of Atlan as the new ruler of the underwater kingdom, Atlantis.
  • Atlanna's trident: Aquaman's first weapon, it once belonged to his mother Atlanna, former Queen of Atlantis, who left him the quindent after her departure. This weapon is extremely durable and capable to cause serious injury to even powerful beings, such as the new god Steppenwolf. In addition, the quindent is also able to help Aquaman control water, with him notably holding off the torrential force of a wave by repelling it with the quindent. The quindent seemingly appears to somewhat enhance Aquaman's speed while underwater, causing a massive shockwave of force as he fled from the United States Army's UUV drones.

Gallery

Images

Videos

Aquaman_vs_Black_Manta_Full_Fight_HD_Aquaman_Movie_Scene-0

Aquaman vs Black Manta Full Fight HD Aquaman Movie Scene-0

Navigation

           DC Extended Universe Logo Heroes

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Deadshot | Harley Quinn | Rick Flag | Katana | El Diablo | Bloodsport | Ratcatcher 2 | Polka Dot Man | King Shark | Peacemaker | Javelin | The Detachable Kid

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Old Gods
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Xebelians
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Harley Quinn & Associates
Harley Quinn | Cassandra Cain

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Huntress | Black Canary | Renee Montoya

Corto Maltese Freedom Fighters
Sol Soria | Milton

11th Street Kids
Peacemaker | Leota Adebayo | Vigilante | Ik Nobe Llok | Emilia Harcourt | John Economos | Eagly

Justice Society
Hawkman | Doctor Fate | Cyclone | Atom Smasher

Flashpoint Justice League
The Flash | Batman (DCEU Flashpoint) | The Flash (DCEU Flashpoint) | Supergirl

Unity of Earth
Zeus | Artemis | Hippolyta | Antiope | Atlan

The Insurgency
Batman | The Flash | Cyborg | Mera

Alternate Reality Heroes
Batman (Earth-89) | Batman (Earth 66) | The Flash (DCEU Flashpoint) | Superman (Donnerverse) | Supergirl (DCEU Flashpoint) | Supergirl (Donnerverse)

Others
Lois Lane | Jor-El | Martian Manhunter/Calvin Swanwick | Colonel Nathan Hardy | Alfred Pennyworth | Steve Trevor | James Gordon | Green Lantern Corps | Karathen | Brine King | Tom Curry | Topo | Stephen Shin | Wizard Shazam | Flo Crawley | Black Adam | Adrianna Tomaz | Amon Tomaz | Karim Tomaz | Hurut | Anthea | Blue Beetle | Jenny Kord

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Theatrical Movies
Justice League: Justice League (Superman | Batman | Wonder Woman | The Flash | Cyborg | Aquaman) | Alfred Pennyworth | James Gordon | Mera | Lois Lane | Hippolyta | Zeus | Artemis | Green Lantern Corps
Zack Snyder's Justice League: Justice League (Superman | Batman | Wonder Woman | The Flash | Cyborg | Aquaman) | Alfred Pennyworth | James Gordon | Mera | Lois Lane | Hippolyta | Nuidis Vulko | Martian Manhunter | Zeus | Artemis | Green Lantern Corps
DC League of Super-Pets: Krypto | Ace | PB | Merton | Chip | Keith and Mark | Superman | Batman | Wonder Woman | Green Lantern | The Flash | Aquaman | Cyborg | Lois Lane

Direct-to-video Movies
Justice League: The Flashpoint Paradox: The Flash | Batman | Thomas Wayne | Cyborg | Kal-El | Cole Cash | Godiva | Steve Trevor | Lois Lane | Etrigan | S.H.A.Z.A.M. | Samuel Lane
Justice League: War: Justice League (Batman, Superman, Green Lantern, Wonder Woman, Shazam, & Cyborg) | Steve Trevor | Freddy Freeman |Sarah Charles | Thomas Morrow | Silas Stone
Justice League: Throne of Atlantis: Aquaman: | Atlanna | Mera | Justice League (Batman, Cyborg, The Flash, Green Lantern, Shazam, Superman, & Wonder Woman) | Steve Trevor | Lois Lane
Justice League vs. Teen Titans: Teen Titans (Raven, Robin, Starfire, Blue Beetle, Beast Boy, & Nightwing) | Justice League (Batman, Cyborg, The Flash, Superman, & Wonder Woman)