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This Article Contains Spoilers - WARNING: This article contains major spoilers. If you do not wish to know vital information on plot / character elements in a story, you may not wish to read beyond this warning: We hold no responsibility for any negative effects these facts may have on your enjoyment of said media should you continue. That is all.

Hero Overview


We found the place I saw in my dream - that hill on the shores of Baikal where Miller took me. A clean place, just like he said. Everything around is clean... We found ourselves a home. A home at the foor of a hill, overlooking a lake. A home where we could raise our children, who will be born not in the damp and dark tunnels, but under blue sky and bright sun... I would say we all go home... but this home seems too large for just us. You know, the Colonel once told me, he created the Order to save people - all of them. I say it's time we perform this duty.
~ Artyom, Metro Exodus (Good Ending)

Artyom Alekseyevich Chyornyj (Russian: Артём Алексеевич Чёрный; born 31/03/2009) is the main character of the novels Metro 2033 and Metro 2035. He is also the playable protagonist of the video games; Metro 2033, Metro Last Light, and Metro Exodus. He does not appear in Metro 2034, which features a different man with the same first name; Artyom Popov.

He was voiced by Oleg Mirochnikov in the first game, and was voiced by Chris Parson in the remaster and sequels.

In the canonical Russian dub, he was voiced by Daniil Eldarov.

Biography

Artyom was born on 31st March, 2009, shortly before the nuclear bombing occurred, and was raised underground in Timiryazevskaya station until it was overrun by a massive horde of rats. Since then, he'd lived with his adoptive father Sukhoi, in VDNKh.

When he was a child, not long after the war, Artyom - along with his friends Vitalik the Splinter and Zhenya - often ventured outside VDNKh to explore the Metro. On one such occasion, Artyom stole a shotgun and they ventured north. They arrived at Botanicheskiy Sad station, but wanted to see more - Artyom says he cannot remember whose idea it was, but presumes it was Zhenya's.

Artyom opens the hermetic door to the surface to see the world they can only remember from when they were small. Artyom mentions that they were very lucky that it was night when the door opened, as they would have otherwise been blinded by the Sun, though they had no idea of this at the time. They were astounded by the stars, and stared for ten minutes before a loud noise scared them away. In their hurry, Artyom dropped the shotgun and failed to close the door.

Once back home, they were punished for going out alone, but all three friends kept silent about what really went on. However, in The Gospel According to Artyom, Artyom reveals what really happened that day - instead of a loud noise, the group were cornered by mutated dogs. Artyom told the others to flee, and he attempted to shoot them, but his gun jammed. He was saved by the Dark Ones, who met their first human being here.

After this, Vitalik is not mentioned again. He was killed at age 18 (when Artyom was 16) whilst guarding the VDNKh southern tunnel - bandits were trying to break in, but Vitalik was alone, since Artyom and Zhenya were smoking pot back at Zhenya's, trying to forget about the mutated dogs. The bandits snuck up on Vitalik and shot him in the back of the head. As a result, one of the southern tunnels was collapsed to prevent any more bandit raids. Artyom regrets this, but only recalls it when hearing Mikhail Porfirevich's poem. However, as it does not seem to affect Artyom too greatly, it is likely they were not close friends.

The story is much the same in the video game universe, but Artyom instead knows that he was the one who suggested they open the door, and regrets it. The opened gate allowed the Dark Ones to get inside a few years later, and because of the events taking place at this time, he would be branded as their "chosen one" to help the two species reunite. Many years later, when Hunter was investigating the Dark Ones, and their potential threat to VDNKh Station and the rest of the metro system, he gave Artyom the responsibility of travelling to the centre of the metro to warn the rest of the metro's inhabitants of the danger.

Games

In the video games, Artyom is depicted as a silent protagonist and a blank slate for the player. Most of the game is narrated by Artyom with voice-overs during the loading screens. Outside of the narrations, Artyom is nearly always silent, and in many ways, mysterious.

Metro 2033

Artyom is now 24 years old. During most third-person cutscenes at the beginning of the game, Artyom's face is obscured one way or another. For example, at the beginning, when Artyom is being woken up to meet Hunter, he is sleeping with his arm conveniently concealing his face. However, in Exhibition, before leaving, it is possible to go to Artyom's stepfather's office, where there is a picture under a whiskey bottle that looks similar to the parts of his face shown in the game.

In an instance where Artyom enters Black Station, Artyom is seen in third-person, wearing an outfit similar to Bourbon's, albeit with his face still concealed. He appears to have black hair, suggesting that the photo in Alex's office does show Artyom. Near the end of the game, a view can be gotten of Artyom through a helmet. All this confirms is that Artyom is Slavic, and has blue or light-green eyes. The view of his face is quickly obscured as you see the reflection of the missiles detonating. Given the collection of postcards on his wall, Artyom seems to be a daydreamer. Among these are postcards of Venice, Egypt, Rome, Asia, and Ireland.

Although Metro 2033 is a story about Artyom's journey through the metro, it is equally also about Artyom's growth as a person. The video game reflects this, and unlike the novel, also gives the player an opportunity to influence this. It is suggested by the moral point system that, since the events of the game depict one of the first times Artyom has ever left Exhibition (VDNKh) that even somewhat mundane experiences (such as finding corpses and hidden caches or giving money to the poor) can help him to better understand life in the metro system, as well as consider other answers.

Ranger: If Artyom obtains too few positive moral points, or decides not to shoot the guidance system, then Artyom, having faced and killed the Dark Ones in a mental battle, comes out of the dream and sits back to watch as Botanicheskiy Sad (Botanical Gardens) is bombarded by missiles. The game ends with a short glimpse of Artyom's face as he watches the earth being scorched for a second time. Artyom's monologue shows his conviction that he had destroyed the Dark Ones out of the love for his fellow men – уet is already beginning to doubt his actions.

Enlightened: If Artyom obtains enough positive moral points, then Artyom awakens several seconds before guiding the missiles, and the player is presented a choice. As Artyom comes out of the dream, he sees the Dark One laying below the guidance system, reaching for it, trying to stop it - all the while still repeating the message of, "...we want peace...". The player then has about 20 seconds to make the choice in destroying the guidance system and stop the missile strike. The Dark Ones of the surface will praise Artyom's wisdom and mercy – Artyom's own monologue giving hint as to his own feelings of how war had already destroyed the world once, and he wouldn't allow it again. He concludes that the future of humanity, and the Dark Ones, stretches beyond them – like an endless metro tunnel.

Last Light

Artyom is now almost 25 years old, and appears again as the protagonist in Metro Last Light. In this entry, the player gets a more in-depth look into how Artyom himself is feeling about the events unfolding in the game, in not only the pre-level narration he continues to give, but in the form of hidden journal entries. Often times, these journal entries express Artyom's frustrations with the world he lives in.

With Pavel, Anna, the Reds, and the near perpetual state of war the metro seems to always be in there. Artyom frequently expresses regret in Last Light, not only over the loss of his mother and his lack of ability to remember her, but as time goes on, also in his original slaying of the Dark Ones.

Artyom is revealed to be a sentimental and kind person. As seen at the beginning of the game in Sparta, Artyom still keeps his postcards, Hunter's dog-tags, and his guitar in his room at D6. Conflicted and in anguish at first over having to slay the Baby Dark One, Artyom (with guidance from Khan) rapidly decides to accept and spare the Baby Dark One, and the two mutually benefit as a result.

Furthermore, through his narrations and notes, it is revealed that Artyom is a very bookish and philosophical person, frequently quoting the Bible, among other works. Despite his seemingly extensive knowledge of the Bible and frequent quoting of it, Artyom himself doesn't seem to be very religious, or is at least very pessimistic about it, judging by his very Nietzschean-like views of God.

Artyom also speculates that some of the creatures he encounters throughout his journey might not have been born of the radiation, but might have lived deep underground, avoiding humans, but sensing humanity's weakness, they are now stepping forward to take their place.

Developing quickly from a poisonous relationship, Artyom calling her his "pain in the ass partner", Anna rapidly grows fond of Artyom soon after he returns from his journey across the swamp to Sparta Base. After Artyom saves Anna from Lesnitsky in Contagion, the two spend time under quarantine. Believing themselves to have been both infected with the virus and finding the situation hopeless, the two grow intimate.

Despite this, the relationship could still be perceived as being cold, or at least distant. Artyom makes little mention of Anna and their relationship in his journal entries after the quarantine, and on his way to D6 for the final battle, the two do not do so much as say a word to one another when they pass, though Artyom being a silent protagonist does not help to stimulate conversation.

However, this might be a consequence of the stressful time that they were having, concerning the perilous situation that the metro was in. In short, they simply didn't have time to talk to each other. In the C'est la Vie ending of Last Light, it is revealed that, after their brief sexual encounter, Anna became pregnant with Artyom's son. When their son asks about him, Anna responds by stating Artyom was "...the bravest of us all, because he was never afraid to embrace the things he never understood." However, although the Redemption ending is the true ending (as Metro 2035 follows this ending), it is safe to believe that Anna still gives birth to Artyom's son in the Redemption ending.

C'est la Vie: The Rangers are overrun by the Red Army. Miller, down for the count, is approached by a gloating Korbut, who then turns to address Artyom. It is too late however, as Artyom, ordered by Miller, engages D6's self-destruct system. Artyom stands alone on the platform and closes his eyes as the explosion begins. In a tunnel vision, Artyom sees the saluting Rangers, flashes of his childhood, Anna, the saluting visages of Hunter, Uhlman, Khan, Mel'nik, Alex, and apparently Bourbon, too. His mother's words, "don't be afraid, there's nothing to be afraid of now" echoes in his head as D6 detonates. The Red Army, trapped and panicked, breaks rank as fire tears through their numbers and engulfs Metro 2 in an inferno.

Metro Exodus

In the third game of the series, set in 2035, Artyom is once again the protagonist and player character. He is now 26 years old. After the events of Last Light and Metro 2035, he leaves the Moscow metro with his wife Anna and several Spartan Rangers (including Stepan from Metro 2035). They board an extensively modified steam locomotive, known as "The Aurora", and travel eastwards along the Trans-Siberian Railway in search of a new place to live and prosper. Along the way, they must face many dangers across post-apocalyptic Russia.

Novels

Artyom's physical appearance is never fully described. The only known traits are that he is taller, along with having a bit of a darker skin tone than other people his age, and having visibly Russian features. Artyom is depicted as a bookish, thoughtful, and well-meaning character, whose over-contemplation of things tends to keep him philosophical.

However, his inexperience often leaves him helpless, for which he often feels guilty. Most of this is justified by his almost-hermetic life in VDNKh, since his knowledge about the rest of the metro is rather rudimentary. Artyom likely has musophobia, because when he sees a rat, he panics and experiences nausea. He also became terrified when he saw a hallucination of Hunter as a rat.

The cause of his musophobia is probably rooted in what happened to his mother and station as a child.

In one section of the novel, while attempting to flee from some mutants, Artyom barricades himself in an apartment building. After surveying the area he's in, he notices a bookshelf covered with a sheet. Among the books uncovered, he notices a picture drop from the shelf. As he picks it up, he notices that the picture is of a young boy and apparently his mother holding him. On the back, he is surprised by what he finds. "Little Artyom, 2 months old."

Although it is implied that this is Artyom's real home, one still has to keep in mind the fact that the name "Artyom" is rather common in Russia. Another doubt presents itself when he shows the picture to his stepfather when he returns to VDNKh, Sukhoi tells him that he does not recognise the woman in the picture, and that he didn't get a clear look at his mother's face when he saved Artyom from the rats.

Zhenya was attacked by the Dark Ones a week before Artyom returned to VNDKH, and died the day before Artyom's return, which disheartened Artyom. In The Gospel According to Artyom, Artyom states that Zhenya's death was the final straw and motivation for him to destroy the Dark Ones. In Metro 2035, Artyom often converses with Zhenya much to the amusement of his companions. Artyom is aware that Zhenya is dead, but talks to him rather than himself.

In the epilogue to Metro 2033, Artyom describes his time after Ostankino Tower and the fate of the Dark Ones. Once returning to VDNKh, he was welcomed like a hero, as if he was "coming down from the heavens in a shiny chariot". Artyom thought of himself as a murderer and that he wished himself being dead, that a monster would eat him or that he could hang himself from a tree.

Artyom wishes that he could tell the inhabitants of the metro the truth about the Dark Ones, that they were there to help, that they wanted peace. He believed that they would laugh in the face of the truth or that he had been indoctrinated by the Dark Ones into believing them. Artyom describes his past in a little more detail, about the time when he, Zhenya, and Vitalik went to the botanical gardens and opened the airlock.

However, whereas the events happen very quickly and they are scared back into the metro in the original novel, the new epilogue goes into detail about what really happened. While wandering the surface, Artyom is cornered by wild, mutated dogs. His shotgun not working, and he tells the others to go. He is saved by a Dark One who scares the dogs away, some of which start to uncontrollably convulse. As the Dark One pities Artyom, he sympathises with him.

The Dark One shows him visions of his mother (similar to the scene in the video game level "Dead City"). It then parts with Artyom, leaving the words "You are the first" in Artyom's mind. The brief, non-hostile interaction with the Dark One inoculates Artyom, giving him a barrier against the Dark Ones' messages.

After the events at Ostankino, out of guilt, Artyom returns to the botanical gardens regularly. No mutants occupy the former home of the Dark Ones - only soot and ash. During one such trip, Artyom sees a lone Dark One. Whether or not an illusion, Artyom runs towards it, taking his mask and gloves off. The Dark One is small, roughly half the height of Artyom.

As Artyom tries to communicate with it, he touches the Dark One's head with an un-gloved hand. Artyom sees the emptiness in the creature's eyes and understands that he is alone in this world as well (similar to a vision at the end of the level "Ashes" in Last Light).

It is revealed in Metro 2035 that Artyom received a tattoo from the Rangers, showing his membership. The tattoo has the phrase "If not us, then who?" (Russian: "Если не мы, то кто?", pronounced: "Yesli nye my, to kto?"), which is the Rangers' motto. Before the war, this phrase was often associated with the Spetsnaz of the Russian Federation.

Moreover, Artyom is a much more mature character in 2035, who has grown significantly after all the things that he has been through over the course of the books and games. Sometime between the events of Last Light and Metro 2035, he married Anna in spite of Miller's disapproval. The couple left their Ranger lives behind in favour of a seemingly normal family life at Artyom's home station of VDNKh.

Artyom has also begun losing his hair due to continued exposure to doses of radiation while on the surface, which is another reason for strife between him and his wife, who wishes for nothing more than to give birth to a healthy child that they may raise together as parents. Artyom claims that, during the events of Metro 2033, when on top of the Ostankino Tower, he heard a radio transmission from another city while the missile guidance system was finding its range.

No one in Exhibition believes him - not even Anna, putting a great strain on their relationship.

Quotes

I'm all alone now.
~ Young Artyom to a Dark One
I was filled with doubt. We had already scorched the Earth once. Now, the fire was in my hands, and I had to carry it through.
~ Artyom
My mother told me I'd grow up to be a good man. 'Artyom', she said. 'My light'. And I believed her. When I spared a life, I believed her. And then when I kill, believed her. It was a lie. These things I have done. My hands are blackened with blood. My soul is damned to purgatory. If I could have my time again, I would, and then maybe I could become a good man.
~ Artyom, Metro Exodus

Loading Screens in 2033

Level Quote
Intro I was born in Moscow. But I remember nothing of that time. I was just an infant when the old world was destroyed in the flames of nuclear fire. I, along with forty-thousand others, were saved by retreating to the Metro stations deep under the city. Now, twenty years had passed, and going up into the embrace of an endless winter was left to a few brave souls. The Metro was our home, and our fortress against the nightmarish mutants who roamed the tunnels. Still, we never gave up hope that we would return to the surface. But one day, a new threat appeared... and we found ourselves in a war to determine the very existence of our species...
Prologue The tunnel grew colder - Miller and I were close to the surface now. Soon we'd climb up into the howling wind, to find our way through whatever nightmares were waiting there. My long journey was nearly at the end. But would I have the courage...the will to see it through?
Hunter Life was never easy in the tunnels, but it was our home. There was comfort in its routines, in seeing the same people day after day. But since the mutant attacks had escalated, fear ruled this station. I had just turned twenty...and could never have imagined what would follow on the morning that my stepfather's friend, Hunter, arrived at the barricade...
Exhibition Hunter did not return. It wouldn't be easy to find an excuse to leave the station and travel to Polis, but I had given my word. I learned that the Caravan was heading to Riga the next day, and needed guards. I signed on for the ride.
Chase It was the first time I had left the safety of my home station. It troubled me that I haven't told my stepfather the truth; I would not be heading straight back from Riga. But Hunter was depending on me.
Riga Riga Station was only the first stop on my journey, but the caravan went no further. So, before parting ways, we drank to celebrate our survival. The vodka didn't drown my fear of traveling on to Polis alone. But I was about to find myself with an unexpected and notorious partner.
Lost Tunnel As I entered the abandoned tunnel with Bourbon, I wondered if I'd been wrong to trust him. But the station gates were still sealed, and there was no telling when I would have another chance to leave Riga.
Bridge Our bloody skirmish with the bandits was over. I had expected mutants and monsters... but how many more of my 'fellow humans' would try to kill me before I reached Polis?
Lost Catacombs Market station was just a little further, but Bourbon warned me that our path went through the 'lost catacombs'...
Market I'd never seen a Market like this - you could buy almost anything. But, Bourbon owed money to the Hanza sentries, and was anxious to leave.
Dead City 1 When we emerged into the ruins of Moscow, I felt both fear and sorrow. But, after a life underground, I also saw strange beauty in the dark skies and frozen landscape. "So, that's the dead city," grunted Bourbon. "Welcome home, Artyom."
Dry As we went underground, it struck me that my city was now a foreign and hostile place. I felt safe here, in the darkness of the Metro more so, when Bourbon claimed to have friends at Dry Station.
Ghosts Khan's appearance caught me by surprise, although, while fighting the bandits, I did sense someone helping from the shadows. Khan assured me that Bourbon's fate was not tied to my own. But I regretted his death.
Anomaly Khan was an unusual man... but I suppose he was also a man of his time, moving between the dark and light, searching for answers buried in the rubble.
Cursed Khan led me into Cursed Station. The name was no accident - its people were locked in an endless war for survival.
Armory Armory Station was where most of the weapons in the Metro were made. There had been an arms factory located above, (but) and after the nukes fell, many of the workers settled here. I was looking for Andrew the Smith but he found me first.
Front Line Even the apocalypse didn't stop us from killing one another over ideology. I was about to go through the front line between the Nazis and the Communists. I've heard they once fought another war, and that the Nazis lost.
Trolley Combat When I came to my senses, I lost all hope. Nazi prisoners were used for slave labor or target practice.
Depot After our firefight with the Nazi trolleys, it seemed we would have an easy road ahead. Once again, I was wrong.
Defense After Pavel's death, I was on my own. Somehow, I had to reach Black Station. Ulman would meet me there and take me to Polis.
Child I worried that my home, Exhibition, would share the fate of Hole Station. But within that nightmare, I met a young survivor, who was very brave, and very talkative.
Outpost I went up again, to the gloomy charm of post-apocolyptic Moscow. I was warned in Hole Station about a new squad of Nazi rangers on the surface.
Black Station It was clear that Black Station was occupied by fascists, but Ulman had said he'd wait for me there. I had to risk it.
Polis It's hard to describe my feelings at that moment... exhausted, yes, but joyful - I had made it! Once I delivered Hunter's message, the rescue of my home station coud be decided by those stronger and wiser than I. And my task would be over.
Alley The Council's decision shocked me, but Miller's plan gave me hope. Once more, I climbed up to the bones of Moscow, to search for the secret of D6 and a way to awaken the horde of missiles...
Library Upon entering the Great Library, I was in awe. It seemed like a fairy tale castle, and as in the old stories, its treasures were guarded by monsters.
Depository I was alone again... and soon I would look into the eyes of fear - literally.
Archives The underground depsitory was a frightening place, and I had no idea where, or what, to search. But I refused to think that all my efforts would come to nothing.
Driving to Sparta I had found the D6 documents, but Miller had not yet returned. Without his help, I wasn't certain I could get out of the Library alive--but everything depended on it.
Dark Star Dark Tunnels, wheel rattle, and the smell of death. That's how our journey to D6 began. But, our goal seemed closer, now.
Dungeon The chaos of the tunnel was locked away behind the airlock gates. They seemed invulnerable... and at that moment, so did my comrades.
Caves It was one loss after another. And for every one who died helping me save my home station, I felt a needle in my heart.
D6 We were close to D6 now. It was hard to believe that we'd found the legendary Command Center. But, was it worth so many lives? Soon, we'd know the answer...
Biomass Going down to the heart of the ancient citadel, I felt a chill in my soul. What man had the right to name himself the master of D6, and the devastating weapons it controlled?
Separation By fire and sword we'll take back our world...' Miller believed this, and was ready to die for it. But I was filled with doubt. We had already scorched the Earth once. Now, the fire was in my hands, and I had to carry it through.
Tower Miller and I left the train, then climbed up the tunnel to the Korolev Performance Hall. We were close to Ostankino Tower, now. In the frozen streets, we joined the other Rangers in the furious battle that began my story...
Top The elevator delivered us to the top of the tower. For decades, news was broadcast from this place. But whether today's news would be good or bad, depended entirely on us. Once we installed the guidance system, our mission would be over. But plans were made to go wrong.
Enlightened Ending H.G. Wells once wrote, "If we don't end wars, wars will end us". And somehow, I stopped my war. At the time, I couldn't say what had made me spare the Dark Ones. But, I came to realise that the strange visions that haunted my journey were their attempts to reach out to us. I don't know if I was the first to communicate with them, but I will not be the last. And the future - our future - stretches before us like an endless Metro tunnel.
Ranger Ending A wise man once said, "He who leads a war for the love of his fellow man, will defeat his enemies". I led my war protecting my family and friends, protecting my home - the Metro. We had won. But, to this day, I wonder: when we burned the Dark Ones from the face of the earth, was something lost as well...?

Loading Screens in Last Light

Level Quote
Intro When asked how it all started, I always tell that it began that day when we went to the Botanical Gardens. 'We' meaning yours truly and two of my friends. Whose idea was it to visit the abandoned station? Who persuaded the others to go? I always tell them that I don’t remember. I always lie. It is a safe lie, for there’s no way to ascertain the truth. Both Vitali and Eugene are dead now. The massive airlock doors shrugged and opened with a grinding sound, opening a road to Hell for us and a road into the Metro for the demons. But, in fact, it all started that day when Mother said we should take a walk in the Botanical Gardens, and go there by the Metro. I remember how we took a short escalator to the surface, how we exited a spacious glass pavilion and saw a street buried in green. I remember the small clouds moving across the limitless sky, and soft, cool wind on my face. Mother bought me an ice cream. That was the last time I tasted it. That day, humanity was executed. The righteous and the sinful were called to be rendered according to their deeds. And we hid from God’s sight in the Metro, and we were saved from His wrath, and He apparently decided that flushing us out wasn’t worth the trouble. Then, He went about his business or, perhaps, died. While we stayed on this used up and discarded Earth and continued just going with it... Going nowhere. I remember so many random, unnecessary things. Yet, I don’t remember the most important one: my mother’s face. She died very soon after the war started. All that remains of her is that day in the gardens. How I wish I could recall her face. The way she looked at me. The way she whispered that I have nothing to fear. I’d sell my soul just to recall that. I’d do that any day, any time. And I did.
Ashes Just a year ago I stood on top of the TV tower and saw missiles rain on the Botanical Gardens, turning flesh into ashes, smelting metal and glass. Nobody and nothing could survive that inferno. Yet Khan did find a Dark One there. Now my mission is to find and eliminate it. To finish what I started.
Pavel The creature I met in the burnt-out remains of the Gardens looks like a Dark One... and it was able to enter my mind, dragging the innermost out of me... But it was also just a baby. and I am sure that... it recognized me. And got scared. It also left me knocked out for sometime... Just enough for me to get captured...
Reich My escape from the Nazi prison could be entitled "The Enemy of My Enemy is My Friend". This friend's name is Pavel. he led a Red recon team wiped out by the Nazis. I never liked communists much but Pavel acted like a real hero.
Separation We pulled off the impossible...Now I have to inform the Order that the Dark One is missing. Which means to acknowledge that I've failed my mission, but now, when he's down in the Metro I won't be able to find him alone. I have to get to Polis, the Order's HQ. Pavel will show me the way.
Facility Pavel's almost certainly going to hang. Who knows what would have happened to me, had he not released me? Red, blue, yellow - What difference does it make? He risked his life for me. you don't get that much in the Metro. I can't just walk away from him...
Torchlight I dragged Pavel out of the noose, and he says he's going to take me as close to Polis as possible. Then I'll contact the Order and report on everything that has happened. The path to the legendary Theater lies through the catacombs. I've never been here before, and without my new friend I'd probably be completely lost. I hope he knows the way.
Echoes We're almost at the Theater now. The Metro entrance should be pretty close. But however the small the distance is, we'll have to cover it on the surface. And there, every step you take could well be your last.
Bolshoi Our short visit to Dead Moscow, the phantom of the past, is over. Pavel and I helped each other out again and are returning down to the Metro as real partners now. You can't survive the wastelands any other way. But now ahead of us lies a populated station, the Theater. It's very close to Polis. If Pavel manages to lead me through the Red Line guard posts, I'll be home in less than an hour.
Korbut That was so stupid of me. I bought that talk of friendship, the stupid musketeer saying... just you wait... I will get even. I wonder, though, why did Pavel go through the trouble of trapping me?
Revolution Now I am in REAL spider-infested catacombs... where the General secretary Moskvin does not look like the head spider, that title clearly belongs to General Korbut... I sure would like to know what's on his mind. what did Lesnitsky bring him from D6? What's going to destroy the enemies of the Revolution? Only questions, and no answers. The only thing that is clear. Pavel has information on the Dark One, which makes him my current target.
Regina I was able to send a report back to the Order via my old acquaintance: Andrew the Blacksmith. At least Miller will know I'm alive, that I haven't completed my mission but I haven't resigned from it either.
Bandits Pavel's group is advancing towards Tretyakovskaya, also known as Venice. they have a few hours' lead on me, and are moving via frequently used tunnels... But I will catch up. I can't afford not to.
Dark Water The snow on the surface starts melting... The familiar railcars are now joined with boats...and fishermen. One of them appeared just in the nick of time. Soon we'll be docked in Venice. Pavel is most probably already there.
Venice The subterranean Venice... An island on the dark waters of underground rivers. You always hear rough stories circulating about this place. I hear it is all one huge den of thieves. But there is something I know for sure: Pavel reached Venice and if I'm not late he's still here. Finding the Dark One is still my main mission, but now I see I must also uncover Korbut's plans so that I can warn the order about them...
Sundown If I'm lucky, our people will be waiting for me at the outpost in the abandoned church. I will tell them everything I know - about Pavel, about a test of some kind they're going to conduct - and will continue on my way to Oktyabrskaya. The Dark One is there.
Nightfall I made quite a lot of noise pushing through the marshes. If there really are our people in the Church, I will soon meet them.
Undercity For some reason I was genuinely glad to see Anna, my pain in the ass partner...She finally stopped those wicked jokes of hers. Looks like she's ashamed of having left her partner at the battlefield.
Contagion All the roads lead to Oktyabrskaya. The Dark One is there. Anna is there now, too. In the hands of my enemies. The hands of the traitor, Lesnitsky.
Quarantine The pieces of the puzzle are falling together into a horrifying picture. the Reds have infected Oktyabrskaya with a deadly virus. Then their mop-up squads eliminated everyone. Anna and I could be infected, too...
Khan In some other time and place, what happened could be life changing. But there is no time but present and no place but the Metro for us. And we must do everything we can to save it. I have to hurry and catch up with the Dark One, Anna has to tell her father of what Korbut and Moskvin are doing. Anything else is a luxury we can't afford right now.
The Chase I never believed him - and that is no surprise - but Khan's words were true. This strange river took me to the past, the moment I sent out the signal and destroyed all the Dark Ones. And then it dropped me off at the place where I can find the last survivor of that race - a helpless and harmless child... Khan called him the Last angel.
The Crossing Of course I could not kill him. And while I am alive and my heart is beating, I will protect him. Khan says we'll be able to use him to stop the war... Yes, he can make miracles happen... But I don't want to use him. His war was over when I targeted the missiles at his home, his family.
Bridge Whatever my intentions concerning him might be, the little Dark One just does not seem to care. He keeps following me as if I never was going after him, as if we were tied together by fate...
Depot We are coming to Polis. Together. Come what may. The Little One did not want to leave. Something is holding him...I don't yet get what. Nevertheless, I'm glad it is, because he is helpful.
The Dead City He who sows the wind, shall reap the storm. A peace conference is being held at Polis. Laughable, the war has already started. All trying to stop it could just as well try and stop a tornado with their bare hands. I have to reach Polis to denounce the liars. And face the storm.
Red Square I know only one way into Polis from here - through the Red Square. The Order keeps an outpost in the Saint Basil's Cathedral. I'll get in touch with our men and tell them all I know. And my goal would be just a step away from there. It will all be over soon.
The Garden We have to make it to Polis in time for the peace conference. There isn't going to be any peace... Just war. The last war! Now I know the answers to all the question. Pavel's head proved to be a real treasury of Korbut's sinister plans.
Polis He is not alone... He's not the last! I understand his excitement and his wish to immediately meet the others. To free them and wake them up... but... He has agreed to wait a bit longer. First he's going to try and help us. If we make it to the conference, the Dark One will be able to open up the thoughts of Moskvin - or Korbut himself! Perhaps... make them stop this madness! This is our last chance.
D6 He is gone. He did what he could... And now he has gone to meet his kin. I can't judge him for that. the remainders of humanity are finishing each other off in their final fight - it is not his war. I hope he was able to forgive us... Me. For what we did to his brothers and sisters. His mother and father.

Trivia

General

  • Artyom is 175 centimetres tall, which is about 5ft 7.
  • According to Mel'nik, Artyom is the best scout in the Order.
  • It is shown in Gospel According to Artyom that he sustained several facial scars on his journey through the metro.
  • In the game timeline, the Redemption ending of Last Light is canon. In the book timeline, an altered version of the Redemption ending is canon (as confirmed by Metro 2035), where Artyom and Anna are married, whilst Mel'nik is alive but crippled.
  • Artyom's blood type is A Rh Negative in the books, but AB Rh Positive in the games. This makes Artyom a universal recipient in the games, which is fortunate, considering that he needed frequent blood transfusions to combat radiation sickness.
  • According to TV Tropes, "Artyom is the Russian masculine form of the Greek name Artemisios, relating to the Greek goddess of the hunt. She obviously had to have excellent aim, as Artyom himself is said to have by Hunter... but two of the possible Greek cognate words for "Artemis" can also be read as 'safe' or 'butcher'. [...] Another source of this name is Greek artemos (of perfect health) which pretty well fits the fact that Artyom is a good and sensitive man and thus capable of being directly contacted by the Dark Ones."

Novel Canon

  • In Metro 2034, there is another character called Artyom. Although he shares his name, he is a completely different character and of no relation to this Artyom.
  • In the Swedish translation of the book, the spelling of his name is "Artiom". Moreover, an alternative spelling of his name is "Artem", which is a transliteration of "Артём". However, the correct way to pronounce the name is equivalent to "Artyom", because the letter "ё" is pronounced like "yoh" (with a silent h).
  • In Metro 2035, Artyom's official full name is given as Артём Алексеевич Чёрный (Artyom Alekseyevich Chyornyj). His patronym "Alekseyevich" was given after his foster father Aleksei since his biological father's name is unknown. The surname "Chyornyj" was chosen by Artyom himself to always remind him of what he did at the end of Metro 2033, as Чёрный means "Black" in Russian (since the Dark Ones are known as the Blacks in the Russian language versions of the books and games).

Game Canon

  • In the bad ending of Exodus, Artyom dies on 22nd December, 2035.
  • In the bad ending of Last Light, Artyom dies in March of 2034 - less than a month before his 25th birthday.
  • In Last Light, Artyom states that he dislikes communists, saying that he only liked Pavel because he acted like a real hero.
  • In Metro 2033, he states he'd just turned 20, despite being 24. In Metro Exodus, his birth year was retconned to match the books.
  • In the Metro 2033 level "Depot", when Artyom is knocked out of Pavel Zorin's railcar and it is about the fall on him, Artyom says "Fuck..."
  • Hunter knows of Artyom's marksmanship and tactical skills (in which he mentions Artyom's "dead eye shot" abilities), which is probably why he trusted him with the mission of getting to Mel'nik.
  • Artyom knows how to play the guitar, as a guitar can be found in both of his rooms at Exhibition and D6. In Exodus, he has at least three chances to play a guitar; twice on Aurora's passenger car, and once with The Admiral.
  • As seen in the beginning of Last Light, Artyom had quickly earned the respect of his fellow Rangers, but there are still people (most notably Anna) who are still unimpressed by his actions. One of Artyom's motivations to kill the little Dark One was to finally prove to everyone that he deserves to be a Ranger.
  • In Last Light, survivors of the conflict at Frontline can be overheard having witnessed everyone from both sides having mysteriously died (obviously referencing the player's actions in the first game), as well as stating that they heard of someone being smuggled in there with a railcar. They, however, claim this is the work of "The Dark Railtracer".

Licensing

This article contains content derived from the "Artyom" article on the Metro Wiki, licensed under CC-BY-SA.

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Spartan Rangers
Artyom Alekseyevich Chyornyj | Sviatoslav Konstantinovich Mel'nikov | Anna Miller | Hunter | Ulman | Khan Aitmatov

Aurora Crew
Stepan | Tokarev | Andrei Ivanovich Yermak | Sergei | Igor Dukov | Damir | Alyosha | Katya | Nastya | Kirill Khlebnikov | Krest | Samuel Taylor

Others
Artyom Popov | Homer | Sasha | Giul | Vyacheslav Khlebnikov | Olga | Eduard Baranov | Baby Dark One | Alexander Sukhoi

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