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Ashrah is a character in the Mortal Kombat fighting game series, who made her debut in Mortal Kombat: Deception. She is a Netherrealm demon who wishes to redeem herself by destroying evil wherever she finds it.
She was voiced by Johanna Añonuevo in Deception and Armageddon, who also voiced Li Mei in the same games, and Susan Eisenberg in Mortal Kombat 1, who also voiced Wonder Woman in the DCAU and Injustice.
Biography[]
Mortal Kombat: Deception[]
Ashrah was originally a demon native to the Netherrealm. She and her sisters served Quan Chi and the Brotherhood of Shadows for ages. After questioning an order given to her by Quan Chi, and the evil sorcerer has her sisters hunt her down to slay her. Ashrah successfully escaped their clutches and stumbles across a holy sword known as the Kriss blade. With the Kriss blade in her possession and after slaying a demon with it, Ashrah felt the sensation of purification and has made it her goal to slay enough demons to gain ascension from the Netherrealm. Ashrah also battled Noob Saibot, considering his level of evil to be enough to fully purify herself.
Mortal Kombat: Armageddon[]
Ashrah had finally achieved her goal and transcended from hell and stumbled into an unfamiliar realm, the celestial beings there tells her that the blade was a tool, able to transform its wielder into a warrior powerful enough to purify the world. Awestruck by the celestial being words, she has made it her mission to purify and bring peace to the realms (in the hopes of reaching total ascension).
Her first mission was to travel to Vaeturnus, where the vampire race resides, the beings tell her that they were evil creatures that fed off the blood of others and spread their corruption unhindered throughout the realms. Ashrah successfully slayed most of them, until she encountered and was bested by Nitara in combat. Ashrah chases her into Edenia with the hopes of gaining enough power to slay Nitara, in order to reach her ultimate goal.
In Armageddon most of the kombatants fought to use Blaze's power to become champion and better fighters. Some wanted to steal the power of other fighters while some wanted the power to rule with peace and others to rule with fear. Some fighters even wanted the power to destroy. Ashrah like many others wanted the power to become a deity she wished to be a goddess of light. Some kombatants wanted the power to get rid of all wickedness, evil and darkness Ashrah was one of the fighters who wanted the power of Blaze for this reason.
In her non-canon ending, Blaze godlike power had caused Ashrah to transformation into a being of divine light. Her very presence purified the souls of the tainted. She traversed the realms in search of evil, pacifying the wicked. Her mission came in full circle when she purified the sorcerer who would have her slain: Quan Chi.
New Era[]
- Main article: Ashrah (3rd Timeline)
Other Media[]
Mortal Kombat Legends[]
- Main article: Ashrah (Mortal Kombat Legends)
Personality[]
Unlike most demons residing in the Netherrealm, Ashrah was very conscientious, questioning an order given to her by her former superior Quan Chi. In Deception, she sought purification and liberation from the Netherrealm and becomes very attached to the mysterious Kriss blade (the very instrument that ultimately led to her freedom from that realm).
In Mortal Kombat 1, Ashrah is portrayed as polite and friendly person, though that doesn’t mean that she’s not without ire, which is displayed against the likes of Quan Chi and Nitara.
Powers and Abilities[]
Ashrah from having possession of the powerful holy kriss blade Datusha in her possession, was able to clean the soul of its user. By slaying demons, the wielders soul becomes more pure and holy, effects that are shown in Ashrah. The blade doesn't just affect the user's essence, but their personalities (defecting from Quan Chi's Brotherhood of Shadows and protecting beings of good nature). Although a demon, Ashrah wields holy powers (possibly as a side effect from the wielding the blade).
In Mortal Kombat 1, Ashrah is able to alternate between her blade’s holy power and her own dark magic. The energy from the Kris’s blade is able to construct angelic wing that allows her to fly and sharp enough to pierce though an enemy’s body.
Gallery[]
Videos[]
Trivia[]
- When the first bits of information about Mortal Kombat: Deception began to surface, Ashrah was mistaken as a female version of Raiden. Her name also used to be spelled Ashrah alternatively.
- Ashrah is something of a departure from the series' regular character design as she is neither blatantly good nor blatantly evil. She is also the first female character since Sonya Blade to not wear skimpy or revealing clothes during her tenure, her garb being almost modest compared to the others.
- Ashrah is an Arabic word, which means "ten".
- In Wonder Woman's ending of Mortal Kombat vs. DC Universe, Wonder Woman finds a sword which looks similar to Ashrah's kriss.
- The kanji on her hat means "Demon" or "Ghost".
- In Mortal Kombat: Deception's Konquest mode, Ashrah encounters Shujinko in Edenia where she explains to him that she finally purified her soul and ascended from the Netherrealm, but without her sword (the Kriss). She asks Shujinko to retrieve the sword for her, which he succeeds in doing so. This may explain why she still wields the Kriss in Mortal Kombat: Armageddon.
- Ashrah’s backstory in Mortal Kombat 1 bears the least amount of changes.
- In Ashrah’s pre-battle dialogue with Quan Chi, she’s encountered Moloch and Drahmin (although it’s unknown whether or not she kills them).