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Cait (born c. 2261) is a character from Fallout 4. She was voiced by Katy Townsend, who also voiced Suvi Anwar in Mass Effect: Andromeda.
Biography[]
Background[]
Cait was born to a distant and abusive Irish family. She attempted to run away twice, the first time she did it, they locked her in a shed outside of the house they lived in. The second time, they broke one of her legs. Cait eventually became convinced she was a mistake, due to the constant abuse, but deluded herself into thinking that they loved her enough not to kick her out of the house. The illusion was shattered once her eighteenth birthday came: They had slapped a shock collar around her neck and sold her into slavery, all without a hint of regret.
For the next five years, Cait was used as an entertainment slave for a variety of purposes she refuses to detail. While it wrecked her emotionally and warped her personality, Cait developed significant resentment towards them and eventually learned some tricks of their trade. Stealing caps from sleeping men after they used her, she eventually managed to buy her freedom. With 23 years' worth of pent-up fury, she tracked down her parents and gunned them down in bloody vengeance.
After everything was said and done, Cait took to alcohol and chems to help forget her past. She joined the Combat Zone as a cage fighter and fought to provide her with the funds to buy everything she needed to forget. The point of the fighting wasn't just to provide her with funds, though. She hated everyone, herself the most, and the violence, pain, wounds, and Psycho addiction were ways to punish herself and find death.
Unfortunately, Cait proved too tough to beat, even when raiders took the joint over and it got decidedly more lethal. Those who didn't keep their head on a swivel were liable to be sucker-punched and robbed in the best of circumstances. Cait herself learned that, short of buying friends, she would have been a victim waiting to be preyed upon. The teacher of that vital lesson was a raider named Stratton, who abandoned her to be beaten up by raiders after she refused to sleep with him.
Fallout 4[]
Sometime later, the Sole Survivor arrived at the Combat Zone just as Cait was winning a match and subsequently interrupted the rest of the event. After the Sole Survivor killed all the raiders in the building, Tommy discussed Cait's drug addiction and offered them Cait's contract. The Sole Survivor then hires Cait and they become partners.
Once Cait trusts the Sole Survivor enough (750 affinity), she will tell them about her history and current struggles with addiction. She will then suggest going to Vault 95 to seek treatment since her addiction has progressed to the point that standard treatments will no longer work. The Gunners have claimed the vault, so the Sole Survivor will need to fight their way in.
Before entering the detox chamber, talk to Cait, who has misgivings about the process. There will be three Easy persuasion options, all of which give the same result. Once she gets into the extractor chair, activate the terminal and watch the chair work. Speak with Cait again once it is done and the quest will end.
Personality[]
Cait puts up a deceptively convincing "tough Irish gal" act, but beneath the exterior is a broken woman with a lifetime of misery behind her. Cait is thoroughly paranoid of everyone around her as everyone she's known deeply has betrayed her some way. This has caused an inherent mistrust in anyone, especially those doing selfless offers of kindness.
The only relationship she currently trusts is trade relationships, either through caps or other services. She is also deeply regretful of many of the choices she's made in life, questioning if the brutality she's known all her life is truly the only way to settle things.
As an escape and a way to forget the traumas of her life, Cait has taken to both the bottle and the needle (specifically psycho) and has been using both for several years. Because of this prolonged usage, she is incapable of being cured of her psycho addiction through normal means, either a doctor or Addictol.
Despite her life being a seemingly unceasing march of adversity, disappointment, and horror (coupled with Psycho reliance and the accompanying progressive health damage), Cait refuses to take the easy way out. Staring down the barrel of her shotgun more than once, she has yet to pull the trigger. Instead, she pursued the death she couldn't give herself in the ring, crushed to death by one of the hundreds of opponents she had fought. But she persevered, hoping and praying to find a single decent scrap of humanity in her life and in the world.
Effects Of Player Actions[]
- Maxed approval with Cait grants the Sole Survivor the Trigger Rush perk, which increases Action Point regeneration when the player character's health is below 25%.
- Cait can commit to a romantic relationship with protagonist Nate/Nora, an option that unlocks after reaching the highest level of affinity.
Gallery[]
Trivia[]
- She looks similar to the default FemShep.
- She will try to comfort the Sole Survivor if taken to the corpse of Nate/Nora in Vault 111.
- If Cait has any Psycho or Jet, one can sometimes see her using it before completing her personal quest.
- Cait asks Takahashi to serve her a drink on their first meeting, but she doesn't get it, as Takahashi only serves noodles.
- Cait will dislike all four of the first set of dialogue options during the Minutemen quests to help settlements with raiders.
- The Sole Survivor may raise Cait's affection level by removing their own clothing and fast traveling between safe locations.
- Cait will actively use Psycho, Jet, RadAway, and other chems in her inventory. Since it was explained she was an addict when meeting her, it might be beneficial to keep her stocked up as she appears to get friendly very quickly, and it might improve her usefulness in fights.
- Although not always, Cait may react negatively after completing her personal quest "Benign Intervention" if the player character uses chems in front of her. She will berate them for being a "hypocrite" for using them after helping her to cure her Psycho addiction.
- Before completing "Benign Intervention", Cait likes when the Sole Survivor drinks bourbon, rum, vodka, whiskey, or wine. Drinking before sleeping and before waiting will speed up the process.
- Cait will disapprove of joining any of the factions until the second act of the main story when the Brotherhood of Steel comes in. After this, she will no longer disapprove of joining the Brotherhood of Steel.
- Cait's dialogue while exploring several of the vaults indicates that she is already familiar with the Vault-Tec experiments and the true purpose of the vault network.
- When entering and exploring any vaults with Cait as a companion after Benign Intervention, she will ask to leave quickly are not enter the vault after her vault experience before hand.
- When replaced by Piper, Cait will joke "too bad we can't make it a threesome".
- When replaced by Deacon, Preston, or MacCready, Cait will make flirtatious comments (even when romanced by the Sole Survivor); she refers to MacCready as "handsome" and also tells Hancock that if she ever decides to "go ghoul", he will be the one she calls.
- Due to her cruel childhood, she will not like it when someone is helped since she had never been helped in her life. For example, if the Sole Survivor helps Billy Peabody find his parents, she will be annoyed since she was never helped or cared for but if Billy is sold to Bullet, she will hate it because she was also sold into slavery.
- Without completing her personal quest "Benign Intervention," the maximum level of affinity that can be reached with her is 999. This means that to be able to get her perk "Trigger Rush," the player character has to complete her quest first.
Licensing[]
This article contains content derived from the "Cait" article on Nukapedia, licensed under CC-BY-SA.