![]() ![]() |
This article's content is marked as Mature Death (Darksiders) contains mature content that may include coarse language, sexual references, and/or graphic violent images which may be disturbing to some. Mature articles are recommended for those who are 18 years of age and older. If you are 18 years or older or are comfortable with graphic material, you are free to view this page. Otherwise, you should close this page and view another page. |
“ | All who live know my name, all who oppose me shall know Death. | „ |
~ Death in "Know Death" trailer. |
“ | My brother War stands falsely accused of unleashing Armageddon on the human race. His fate concerns me; yours, does not. | „ |
~ Death on his brother, War. |
Death is one of the four main protagonists of the Darksiders franchise, serving as the main protagonist of the 2012 video game Darksiders 2.
He is the eldest and most powerful of the surviving Nephilim, and is the leader of the Four Horsemen of The Apocalypse. Nearly as unstoppable as his namesake, Death is feared across the universe, but despite this, is an honorable and sometimes even fully benevolent soul. After War is accused by the Charred Council for starting the apocalypse early, the pale rider travels across the realms to prove his brother's innocence. The horseman also fights against the Corruption, a twisted power under the command of his eldest brother Absalom.
He was voiced by Michael Wincott in Darksiders II, and by Jason Spisak (who also voiced Tai Kamiya in Digimon: Revenge of Diaboromon, Razer in Green Lantern: The Animated Series, Kid Flash and Beast Boy in Young Justice, Lux Bonteri in Star Wars: The Clone Wars and Bartz Klauser in the Final Fantasy franchise) in Darksiders III.
Biography[]
Background[]
Death is one of the Nephilim, an exceptionally powerful race born from the essence of both Angels and Demons. A brutal and warmongering species, they ravaged and destroyed everything in their path, a crusade lead by their first, Absalom. Hundreds of realms fell to their bloodlust, but as the carnage continued, Death and his 3 closest siblings, grew to disapprove of the chaos. Their destructive rampage lead them to the realm of Eden, the original Paradise for Humanity. Death, Fury, Strife and War, chose to instead fight back against their kin. Striking a deal with the Charred Council, they would preserve the balance of the universe and serve the will of the Council, in exchange for unfathomable power. Come the battle of Eden, The Four stood with the Angels and the Nephilim were exterminated. From this moment onward, Death donned his mask, and would not remove it for eons.
Darksiders II[]
After War is accused by the Charred Council of starting the Endwar, Death travels to the Veil to prove his brother's innocence. Meeting with the Crowfather, the secret keeper explains to the rider that he should seek out the Tree of Life, but demands that the amulet holding the Nephilim's souls be destroyed in exchange. Death refuses, resulting in the two fighting each other, ending with the Crowfather's end. However, the secret keeper allows the amulet to be destroyed, sending the fragments into Death's chest before he is sent to the Forge Lands. Awakening in the new land, Death meets the makers and learns that something called the Corruption is taking over the region.
With the corruption acting as a barrier to the Tree of Life, Death restarts the Fire of the Mountain and Drenchfort for the Tears so the makers can create a maker key to activate their custodian. However, the construct becomes corrupted from one of the infected heart stones, forcing the pale rider to destroy it. The maker Elder Eideard restores the custodian to destroy the corruption, but dies from his wounds sustained from the construct. At the tree, Death is attacked by his brother Absalom, explaining that he is the source of the corruption and intends to get his revenge. Thankfully, the pale rider reaches the portal to the Kingdom of the Dead where he meets the merchant Ostegoth. He learns from him that he can resurrect humanity at the Wells of Souls, but must seek the aid of the Lord of Bones to learn how to reach it.
After killing the arena champion to get an audience from the Lord of Bones, Death is tasked by him to find his missing dead lords in exchange for help. Once completing the objectives, Death is transported to the City of the Dead and meets the spectral Crowfather, and is told to obtain an angel and demon key to open the well. He then travels to Lostlight to retrieve the angel key and speaks with the Archon Lucien, who ask him to obtain the Rod of Arafel from Earth. At the Third Kingdom, Death saves Uriel from death and retrieves the broken pieces of the rod. The horseman is then sent to the Ivory Citadel to speak with the Scribe Jamaerah, but learns from him that Archon has fallen to corruption himself.
Returning to Lostlight, Death kills Archon, obtains the angel key and speaks with the Crowfather, telling the rider that the demon key is in the possession of a powerful demon. At Shadow's Edge, Ostegoth explains to Death that Samael is the demon, but that his fortress is in ruin and Lilith is controlling the realm. At the fortress, Death encounters Lilith, who gives him the power to go back in time to meet Samael. She also asks Death to resurrect the Nephilim, explain that they're her children alongside the four horseman. Using the phasewalker ability, Death battles Samael and defeats the demon, receiving the demon key and returns to the Tree of Death.
At the Wells of Souls, Death battles Absalom and kills him once again, and decides to sacrifice himself to resurrect humanity. In exchange for his sacrifice, the Nephilim are lost as according to the Crowfather, whoever the horseman chose will doom the other race.
Darksiders[]
After War kills the Destroyer and the Watcher, he destroys the seventh seal, thus reviving Death and summoning him, Fury and Strife.
Personality[]
Death can appear as a very cold and intensely driven character. He has no time for silliness, games, and is exceptionally to the point with brutal efficiency. He will do anything he has to in order to achieve his goals, and it is this monstrous dedication and his unstoppable might that makes Death feared by all. Death is one of the very best at what he does, and he thoroughly enjoys it, being right at home in the middle of bloodshed and violence. He can also be quite uncaring and merciless to his foes, and is very arrogant, however, this is justified as he is one of the most powerful warriors in all of creation. Sarcastic with an incredibly dry sense of humor, Death even enjoys killing lesser foes for the sheer fun of it, seen when he chuckles gladly when killing the lowest of vermin. Coupled with his arrogance, Death can also be quite sassy, amusing given who he is.
However, for a very select few, his siblings, Death cares deeply for them, and will go to any extreme to protect them, as seen when he sacrificed himself and all other damned Nephilim souls to save War. Death's loyalty, more than to the Charred Council, is to the Four Horsemen. That being said, like a any older sibling, he does not hesitate to reprimand or discipline them, even to such extremes as to sever War's arm to teach him a lesson.
Despite all of his coldness though, Death will not willingly harm an innocent if there is no purpose, and even defends those who cannot defend themselves. When a group of humans who took shelter in a church on the ruined Earth were besieged by Demons, Death came to their aid, giving those frightened within a look before immediately turning to slay the foes outside.
Quotes[]
“ | My brother War... I would protect him above all. | „ |
~ Death to the Crowfather's ghost, before sacrificing himself to the Wells of Souls. |
Gallery[]
Trivia[]
- Death and War are the only two horseman from the biblical book of revelations to remain in the games.
[]
![]() | ||
Four Horsemen of the Apocalypse Others |