Heroes Wiki

-Welcome to the Hero/Protagonist wiki! If you can help us with this wiki please sign up and help us! Thanks! -M-NUva


Heroes Wiki
           Headlined Crown.png

This Hero was Headlined on January 2016.

Andy in childs play.jpg
This article's content is marked as Mature
The page Dragonborn contains mature content that may include coarse language, sexual references, and/or graphic violent images which may be disturbing to some. Mature pages are recommended for those who are 18 years of age and older.

If you are 18 years or older or are comfortable with graphic material, you are free to view this page. Otherwise, you should close this page and view another page.

Note: Dragonborn's personality and motives depend on the player's decisions; this article covers the good version of Dragonborn.

Fus Ro Dah!
~ The Unrelenting Force shout.

In common sense, a Dovahkiin (meaning "Dragonborn" in ancient dragon language) is a rare individual that was born with dragon blood but with the body of a mortal. They can naturally speak the ancient and powerful tongue of the dragons.

However, the Last Dragonborn is the main protagonist and playable character of The Elder Scrolls V: Skyrim, as well as its expansions; The Elder Scrolls V: Dawnguard and The Elder Scrolls V: Dragonborn. While they are usually a hero, their morality depends on the player and at certain points in the game, the player is given the choice to commit terrible, sometimes atrocious acts.


The Dovahkiin can be from any race (human, elf, or beast) and either gender, depending on the player's choice. However, in the trailer for Skyrim, Dragonborn is a male Nord warrior, wearing an iron helmet that bears a slight resemblance to the Nordic Helmet which Skyrim's culture is based on, a studded armor chest piece, iron gauntlets, and iron boots, carrying a steel sword and a banded iron shield.


The Elder Scrolls V: Skyrim

In the year 4.E. 201, at the beginning of the game, the Dragonborn is captured by the Imperial forces whilst attempting to illegally cross the border into Skyrim from Cyrodiil. While being transported to the settlement of Helgen for public execution, the Dragonborn discovers that Ulfric Stormcloak, the leader of the Stormcloak rebellion, is a fellow prisoner.

At Helgen, Imperial General Tullius sentences all the prisoners to death, but a dragon attacks right before the Dragonborn is beheaded, providing a chance for escape. After escaping the dragon attack in Helgen, the Dragonborn goes to Balgruuf the Greater, the Jarl of Whiterun, to warn him about the dragon attack.

Dragonborn is then tasked to find the Dragonstone hidden in a ruin in order to find out the reason why the dragons are coming back. After bringing the Dragonstone back to the Jarl's court wizard, a dragon starts attacking the watchtower nearby. The Dragonborn is tasked to kill the monster.

After killing the dragon, the Dragonborn absorbs its soul, where they learn that they're the Dragonborn. They're then summoned to High Hrothgar by the Greybeards, who will teach them how to use his/her power. After passing the trial with the Greybeards, the Dragonborn is contacted by Delphine, one of the last remaining members of the Blades, who asks the Dragonborn to slay an awakened dragon.

The Dragonborn slays the dragon and absorbs its soul, which proves them to be the Dragonborn to Delphine. Delphine tasks the Dragonborn with finding out how the dragons are returning. She accuses the Thalmor of being the culprit, and tasks the Dragonborn with infiltrating their embassy to discover their involvement during one of the Ambassadors' many parties, which proves useless, as the Thalmor have nothing to do with the return of the dragons, and were even looking into the matter themselves.

However, the Dragonborn finds out that another member of the Blades named Esbern was hiding from the Thalmor in Riften's sewers. The Dragonborn is tasked to find him and get him out of there before the Thalmor find him first. The Dragonborn rescues Esbern and they set out to find Alduin's Wall, which tells them more about the prophecy of Alduin's return at the end of the world. They also learn that the Heroes of the Old used a shout to defeat Alduin temporarily.

The Dragonborn goes to the Greybeards to learn this shout, only to find out that they themselves do not know the shout because it's not originally draconic, but was created by mortals. The Dragonborn is told to meet the Greybeards' leader, the dragon Paarthurnax, who tells them how to learn the shout by using an Elder Scroll. The Dragonborn finds the Elder Scroll is a Dwemer ruin called Tower of Mzark, and uses it at the Throat of the World to witness how the Ancient Nord Heroes had defeated Alduin, and learns the shout from them.

After the vision ends, Alduin appears and a duel begins between them. With the help of Paarthurnax, the Dragonborn defeats Alduin, but Alduin manages to escape with his remaining power. After the battle, Paarthurnax tells the Dragonborn to capture one of Alduin's allies and interrogate him about Alduin's whereabouts.

In order to do that, the Dragonborn must secure the Dragonsreach in Whiterun first. And to do this, the Civil War must be completed, or a peace treaty must be signed between the Stormcloaks and the Imperial Legion.

After securing the Dragonsreach, the Dragonborn calls Odahviing, managing to lure him to the trap, and captures him. They interrogate him about Alduin's whereabouts and finds out that he has traveled to Sovngarde, the Nordic afterlife, to regain his strength. His portal is located in Skuldafn, the Nordic ruin located on the mountains between Skyrim and Morrowind.

The Dragonborn travels there with the help of Odahviing, and reaches the portal. The Dragonborn travels to Sovngarde and reunites with the Heroes of the Old. With their help, they finally defeat Alduin for the last time. After Alduin's permenant death, the mist in Sovngarde is lifted and the Dragonborn is sent back to Tamriel.

The Elder Scrolls V: Dawnguard

The Dragonborn is approached by an Orc named Durak who tells them about the presence of an Order of Vampire hunters known as the Dawnguard and inquires them to join them. The Dragonborn goes to Fort Dawnguard located in a canyon to the south-east of Riften near the Morrowind border.

They speak with Isran, the leader of Dawnguard who tells them that there's a vampire activity happening in a cave known as Dimhollow Crypt and sends them to investigate. The Dragonborn finds out that the vampires are looking for an artifact. The Dragonborn kills the vampires and unlocks the tomb which contains a woman with an Elder Scroll at her back. The woman introduces herself as Serana and states that she has been sleeping for centuries.

She also says that she's an ancient pure-blooded vampire and the daughter of an immensely powerful Vampire Lord. The Dragonborn leads her out of the crypt and escorts her to her home which is in fact a gigantic castle known as Castle Volkihar located on an island to the far-west of Solitude near the border of High Rock.

When they enter the castle, they're greeted by Serana's father, Lord Harkon who thanks the Dragonborn for finding the Elder Scroll and rescuing his daughter. As a reward, he offers his own vampirism to the Dragonborn. The Dragonborn refuses Harkon's offer and is banished from the castle. They awaken at the coast near the castle and travels back to Fort Dawnguard where they encounter several vampires attacking the fort. After the Dragonborn defeats them, they inform Isran about what they found in the crypt.

Isran sends the Dragonborn to seek out and recruit his former allies; a Breton named Sorine Jurard and a Nord named Gunmar. After the Dragonborn convinces them to join the Dawnguard, they make their way to the fort. Isran tells the Dragonborn that there's someone looking for them in the fort. It turns out that Serana has left her home seeking out the Dragonborn. Serana tells the Dragonborn that they have to find a Moth Priest to decipher the Elder Scroll at her back. They set out to locate the Priest and find him in a cavern captured by the Vampires. They kill them and rescue the priest.

He introduces himself as Dexion Evicus and they make it back to Fort Dawnguard. Dexion reads the Elder Scroll which tells about a divine weapon known as Auri-El's Bow, the bow used by Auri-El (or Akatosh) himself. He cannot read any further however as his vision blackens. Serana tells the Dragonborn that the third Elder Scroll is in possession of her mother, Valerica who's believed to be in hiding from Harkon. They travel back to Castle Volkihar but through the undercroft. As they make it to the backyard, they find a sundial located in the center of the garden. The Dragonborn solves the sundial puzzle and they enter Castle Volkihar Ruins.

After several challenges in that area, they finally make it to Valerica's Study where they find a strange device that looks like a portal. In order to open it, however, they will have to use several unique ingredients and Valerica's blood, at least someone who also carries her blood which would be Serana. After successfully opening the portal, the Dragonborn attempts to enter first but fails as entering the portal starts to drain his/her life. A late coming warning of Serana indicates that mortals are normally not permitted to enter that realm and asks the Dragonborn to be turned into a vampire.

The Dragonborn may either accept or refuse while refusal will cause Serana to partially soul trap them as an offering to the rulers of that realm. They enter the Soul Cairn, a plane of Oblivion ruled by entities known as Ideal Masters. After fighting against several undead creatures, they make it to the area where Valerica is imprisoned.

The Elder Scrolls V: Dragonborn

After completing his/her trial with the Greybeards, the Dragonborn is attacked by a group of cultists who claim the Dragonborn to be a false Dragonborn. The Dragonborn kills them and discovers that they are the cultists dedicated to someone named Miraak. The Dragonborn travels to the island of Solstheim to discover the reason behind the attack. They reach Raven Rock, a settlement built by the Dunmer who escaped from Morrowind after the eruption of the Red Mountain.

The Dragonborn is greeted by Adril Arano, the Second Councilor of Raven Rock who asks them why they are visiting Raven Rock. The Dragonborn tells him that they are looking for Miraak. Adril directs the Dragonborn to the Temple of Miraak located to the north of the island. There they meet a Nord named Frea who introduces herself a the shaman of the Skaal, a clan of Nords native to Solstheim.

They venture to the deepest part of Miraak's Temple and then Dragonborn discovers a Black Book. They read it and are then teleported into a different realm where they meet Miraak in person. Miraak taunts the Dragonborn and then they are sent back to his temple. The Dragonborn alongside Frea make it to the Skaal Village.

Powers and Abilities

Depending on the player's choice of race and gameplay style, the Dragonborn can develop various skills and abilities. The main skill however is the use of Thu'um, which means "Shout" in dragon language. Although this skill is not exclusive to the Dragonborn, meaning that other people can use it as well (most notably the Greybeards and Ulfric Stormcloak), only a Dragonborn can use this skill without the required training, as they are born with it. In addition to that, there are also three classes (Warrior, Mage and Thief) and each of them have six skills.


Skill Description
Alteration Ability to use spells that can alter the laws of reality and manipulate the surroundings. The spells include Waterbreathing, Magic Armor, Telekinesis and Paralysis.
Conjuration Ability to summon creatures from Oblivion and also send them back there. And additionally to raise dead creatures and NPCs. Creatures that can be summoned are ranged from Fire Atronach to Dremora Lord and requires higher skill to summon the latter.
Destruction Ability to use aggressive spells that deal damage on targets. The spells include Fire (drains target's Health), Frost (drains target's Health and Stamina) and Shock (drains target's Health and Magicka). There's also a spell called 'Vampiric Drain' which can only be cast by vampires. It drains the target's life and heals the caster with it.
Illusion Ability to cast spells that can change the target's behavior. The spells include Pacify (makes the target passive), Fear (makes the target to flee), Frenzy (makes the target aggressive), Rally (enhances the targets combat ability) and Invisibility.
Restoration Ability to cast healing spells and wards.
Enchanting Ability to bind enchantments to weapons and armor. Enchanting requires a soul gem and a soul for it. Every time the weapon or armor is used, the soul gem depletes and must be refilled to be used again.
Alchemy Ability to create potions and poisons at the Alchemy table.
Speech Ability with overall speech checks with NPC's and bartering with merchants. The higher the skill is, the more successful attempts of Persuasion, Intimidation or Bribe towards the other NPC's can be made. This is effective for receiving better rewards or skip certain parts of a quest.
Sneak Ability to wander around while hidden from view. Improving this skill will reduce the chances of getting caught. The skill also synergizes with Lockpicking and Pickpocket skills.
Pickpocket Ability to successfully pickpocket other NPC's for gold and items.
Lockpicking Ability to pick locked doors and containers without the need for the proper key.
Light Armor Effectiveness with light armor.
Heavy Armor Effectiveness with heavy armor.
One-Handed Effectiveness with swords, axes and maces.
Two-Handed Effectiveness with greatswords, battle axes and warhammers.
Archery Accuracy and damage points dealt with a bow or a crossbow.
Block Effectiveness with a shield.
Smithing Ability to create weapons and armor at the forge and reinforce them at the workbench (for armor) or grindstone (for weapons).


Type Description Effect (lasts 8 in-game hours)
Rested Sleep in a bed with the owner's consent. Gain 5% more XP.
Well-Rested Sleep in your bed or a rented bed in an inn. Gain 10% more XP.
Lover's Comfort Sleep in your spouse's bed. Gain 15% more XP.
Vampiric Blood Sleep in any bed as a vampire. 10% Resist Magic.
Mother's Love Sleep in the house your child lives in. Health spells/potions heal 25% more.
Father's Love





  • Dragonborn cannot marry a Khajiit, a Bosmer, a male Altmer, or a male Redguard.
  • If a copy of the player character is spawned via console commands, they will always wear a full set of iron armor.
  • A Mii Swordfighter costume based on Dragonborn's default appearance was added to Super Smash Brothers Ultimate in the 10th Round of Mii Costume DLC.
  • It is implied through dialogue with Thalmor Justiciars that Dragonborn believes Talos is a god; when asked if they believe in Talos, there is no dialogue option stating that they don't.
  • Legate Fasendil indicates that Dragonborn originally came from Cyrodiil, but it is unclear if Dragonborn uses the word "home" as in "their home" or "Fasendil's home". This is further supported by the initial dialogues with Ralof and Hadvar.
  • In The Making of Skyrim, Emil Pagliarulo states that Dragonborn was a "criminal and accused of some crime", explaining why Dragonborn was captured, though Mark Lampert contradicts this, saying that they have wiped Dragonborn's history clean.
  • The studded armor seen in posters has the pauldron on the right shoulder, but the pauldron is on the left shoulder in-game. Moreover, the iron helmet in posters lacks a guard around the mouth, while the helmet is extended in-game.
  • Dialogue with Hermaeus Mora during the Dragonborn DLC suggests that Dragonborn may be in Apocrypha after the events of the expansion; "If you tire of your search, read your book again to return to your mortal life. For a time. The lure of Apocrypha will call you back. It is your fate." Dialogue with the Prince also shows that the Last Dragonborn becomes his Champion after defeating Miraak; "No matter, I have found a new Dragonborn to serve me."
    • However, Frea advised Dragonborn to not let Hermaeus Mora lure him as his servant, suggesting an ambiguous fate for Dragonborn; "While you are not of the Skaal, you are Skaal-friend, and so I give you this warning: Herma-Mora forced you to serve him in order to defeat Miraak. Do not let him lure you further down that path. The All-Maker made you Dragonborn for a higher purpose. Do not forget that."
  • During a dialogue with Serana about her family, Serana asks about Dragonborn's family. The following are the available answers:
    • "They were good people. I miss them."
    • "We're very close. I can't wait to see them again."
    • "We didn't really get along. Best that I haven't seen them in a while."
    • "I never knew them. I grew up alone."
  • Depending on race and sex, Dragonborn has different voice actors.
    • Female human and female elf Dragonborns have the same voice.
    • Male human and male Argonian Dragonborns have the same voice.
    • Male elf Dragonborns have the same voice.
    • Female Argonian Dragonborns have a unique voice.
    • Orc and Khajiit Dragonborns each have unique voices.

Song of the Dragonborn

*translated from the Dovahzul

Dragonborn, Dragonborn, by his honour is sworn,
To keep evil forever at bay!
And the fiercest foes rout when they hear triumph's shout,
Dragonborn, for your blessing we pray!

Hearken now, sons of snow, to an age, long ago,
And the tale, boldly told, of the one!
Who was kin to both wyrm, and the races of man,
With a power to rival the sun!

And the voice, he did wield, on that glorious field,
When great Tamriel shuddered with war!
Mighty Thu'um, like a blade, cut through enemies all,
As the Dragonborn issued his roar!

And the Scrolls have foretold, of black wings in the cold,
That when brothers wage war come unfurled!
Alduin, Bane of Kings, ancient shadow unbound,
With a hunger to swallow the world!

But a day, shall arise, when the dark dragon's lies,
Will be silenced forever and then!
Fair Skyrim will be free from foul Alduin's maw!
Dragonborn be the saviour of men!

Dragonborn, Dragonborn, by his honour is sworn,
To keep evil forever at bay!
And the fiercest foes rout when they hear triumph's shout,
Dragonborn, for your blessing we pray!

External Links


           Elder Scrolls V Skyrim Logo.pngElder Scrolls Logo.png HeroesElder Scrolls V Skyrim Logo.png

Main Characters
Nerevarine | Hero of Kvatch | Dragonborn

Arngeir | Delphine | Esbern | Ulfric Stormcloak | General Tullius | Ralof | Hadvar | Elisif the Fair | Balgruuf the Greater | Neloth | Lydia | Kodlak Whitemane | Aela the Huntress | Farkas | Vilkas | Ria | Athis | Torvar | Njada Stonearm | Skjor | Galmar Stone-Fist | Legate Rikke | Tolfdir | Onmund | Brelyna Maryon | J'zargo | Brynjolf | Karliah | Mjoll the Lioness | Benor | Uthgerd the Unbroken | Jenassa | Marcurio | Kharjo | Erandur | Aranea Ienith | Valdimar | Ysgramor

Paarthurnax | Odahviing | Durnehviir

Akatosh | Mara | Dibella | Talos

Azura | Meridia | Peryite | Hermaeus Mora | Sheogorath | Barbas

Other Immortals
Serana | Shadowmere

Groups and Organizations
Greybeards | Blades | Stormcloak Rebellion | Imperial Legion | Companions | Nightingales | Dawnguard | Skyrim Guards | Nine Divines

External Links
The Elder Scrolls Wiki

                 The Headlined Heroes.png
Goku (DB)
Suyin Beifong
Naruto Uzumaki
Quasimodo (Disney)
Ryu Hayabusa
Queen Anna
Ichigo Kurosaki
Po (KFP)
Fa Mulan
Raiden (MK)
Merida (Disney)
Jack Skellington
Jack Frost (RotG)
Ryu (SF)
Ryūko Matoi
Jotaro Kujo
Iron Man (MCU)
Wolverine (Movies)
Kyo Kusanagi
Kim Possible (KP)
Batman (DC)
Ben Tennyson (B10)
Raimundo Pedrosa
Monkey D. Luffy
Crash Bandicoot
Lloyd Garmadon
Batman (DCEU)
Rey (SW)