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Listen, suffering is a fact of life. Either you learn how to deal with that or you go under. You can stay in your own little dream world, but you can't keep hurting other people! Besides, I'll never forgive you for hurting my father!
~ Heather to Claudia

Heather Mason is the main protagonist of Silent Hill 3. She is the reincarnation of Alessa Gillespie and Cheryl Mason.

Heather was loosely adapted in the films (Silent Hill and Silent Hill: Revelation) as Sharon Da Silva. Heather was reimagined in the game reboot Shattered Memories as Cheryl Heather Mason, and appeared in the crossovers Dead by Daylight: Chapter XVI - Silent Hill and Dark Deception: Monsters & Mortals - Silent Hill.

She was voiced by Sandra Wane (Silent Hill), Heather Morris (Silent Hill 3), Jennifer Woodward (Origins), Kate Higgins (Shattered Memories), Amanda Winn-Lee (Collection and Book of Memories), and Natasha Lloyd (Dark Deception).

In the film, she was portrayed by Jodelle Ferland (child Alessa) and Lorry Ayers (adult Alessa). In Revelation, she was portrayed by Erin Pitt (Alessa), and Adelaide Clemens (Heather).

Overview[]

Before Heather was born, a cult in the town of Silent Hill, Maine impregnated the psychic child Alessa Gillespie with the fetus of their God so that it could be born and bring their horrific version of paradise to mankind. During the ritual, Alessa sustained significant burns, causing her to split her soul into two halves.

One half remained in her charred body, the other manifesting as the baby Cheryl was found on the side of the road by Harry Mason. Seven years later, Harry and Cheryl returned to Silent Hill on vacation, causing the two souls to reunite, allowing for the birth of God to take place. Harry was able to stop the deity, but the ritual was too much for the now-whole Alessa.

As she was dying, she was reincarnated as a baby saved by Harry during the ordeal. As with Cheryl, a grieving Harry raised the baby as his daughter Heather Mason. However, seventeen years after her birth, the cult managed to track down Heather in an attempt to birth God once more. They murdered Harry in the process, prompting her to seek revenge and stop the cult as her father did years ago.

After the events of Silent Hill 3, she changed her name to Cheryl Mason to honor the name that Harry gave her former self before he became entangled with the cult.

Personality[]

Heather is a seemingly normal and carefree girl who loves shopping, though she has a few rough edges and tends to be blunt when talking to others. She can be moody, losing her temper quite easily at things that frustrate her, though these are considered normal emotions for a teenager. Heather has a sharp tongue and can be very snarky, sarcastic, and somewhat humorous, such as her "joke" to Douglas Cartland in the Normal ending of Silent Hill 3.

No longer a child yet not quite an adult yet either, she still bears childish conceit and naïveté. Heather is still vulnerable, as there are moments when she can be quite sensitive and emotional. In Silent Hill 3, Heather experiences vicissitudes and is a scared, stressed, exhausted, and frightened teenager struggling to realize her identity (Alessa) and find her place in the world, though she adapts rather remarkably to the disturbing spectacles she comes across on her journey.

Upon discovering a bloody corpse covered by newspapers, she says she feels her ordeal has numbed her senses. Her bravery and nonchalant reaction to various creatures and horrors late in the game, forged by her resolve later, all point to a rather feisty and hot-headed temperament, perhaps to a fault. If a helmet is examined, she contemplates wearing it, but ultimately chooses not to because she thinks the helmet is too geeky-looking, despite that she has already encountered flying bladed monsters.

Nevertheless, hidden in her heart is a great source of kindness. Heather views suffering as a natural (and sometimes unavoidable) part of life, yet doesn't like the idea of Claudia Wolf hurting and killing people to achieve her goals, as seen during their heated arguments. This shows that she has a strong sense of "justice": further proven by her statement when she examines Vincent Smith's corpse, that while she hated him, she felt like his death was unfair.

In the One Stop Imports, Heather can find cash scattered on a desk, though she chooses not to take them, saying she's "no thief", implying she is not greedy concerning money. However, she states that she "might act like one now and then, though", possibly indicating a mischievous streak.

Heather has a great love for her father, as he raised her on his own. She passionately jumps to Harry's defense when Vincent criticizes him, and when Harry dies, she is completely distraught. After Harry's death, there is a very noticeable change in Heather's personality: she gradually becomes reflective and somber. If Heather examines a movie poster in her room, she comments, "I always liked that line, but now it just seems stupid", regarding staying hopeful in despair.

Heather begins to turn to Douglas Cartland as a guardian surrogate, since she feels that he is the only one she can trust, in contrast to Vincent and Claudia. They develop a bond, and Douglas even tells her that she reminds him of his dead son, to which Heather, visibly moved, replies, "Well, maybe if you'd compared me to your daughter..." Their bond grows on their way to Silent Hill and later on after she finds him injured at Lakeside Amusement Park.

Heather begins the game with a switchblade already in her inventory, and if it is examined, she comments, "I know it's terrible, but I just love walking around with this." She also owns a stun gun, a gift from her "worrywart dad", although she doesn't usually carry it with her because of its bulkiness. Upon finding the shotgun, she states that it's "gross", implying that she is not a fan of firearms, but is willing to use them to survive.

Regarding hobbies and interests, like Alessa, Heather also seems vaguely interested in literature as she references Edgar Allan Poe's The Black Cat and can quote William Shakespeare's Macbeth, though she considers Romeo and Juliet "sentimental slop". In the subway, an article on the paranormal can be read on the ground. When Heather inspects it, she mentions she read it before and thought it seemed like a "bunch of crap", but admits she would read it for fun, hinting at an interest with the paranormal despite not believing in it.

If the silver pipe is examined, Heather makes a comment about how it would be effective against vampires and werewolves. She also makes a nod to a horror film while in the construction site, stating that she wished she hadn't watched it in her current situation. These things could hint to her being a horror fan. Heather also may be interested in dolls and "cute" things, as she has a doll in her room she found at a garage sale.

In the Hilltop Center's Otherworld, Heather will refuse to pick up a pack of cigarettes if clicked on, saying that she "quit for good", implying she used to smoke. During the car ride with Douglas, Heather implies she knows what a hangover feels like, probably indicating she drinks or has drank alcohol. This could mean she has a rebellious and mischievous side, as with Harry's personality, the odds of him allowing his daughter to drink to the severity of hangovers is questionable.

At the beginning of the game, if the player examines the mirror in the mall bathroom, Heather mentions that she dislikes mirrors as she feels her reflection is some sort of a false image. Heather says, "I don't like mirrors. It's almost like there's an unknown world right on the other side. And the person staring at me isn't really me, just an imitator."

Heather's mild spectrophobia (fear of mirrors) is emphasized by the fact that the mirror in her bedroom is covered, and she doesn't have a mirror in her bathroom at home. The game's infamous scene in the mirror room at Brookhaven Hospital is Heather's fear becoming a reality. Her spectrophobia may be caused due to her subconscious understanding of who she really is and what she has the potential to become, even though it takes quite some time in the game for her to begin recalling her past as Alessa.

Many spectrophobics claim they fear mirrors as they are a "portal to look into the soul". Heather also has an aversion to fire (pyrophobia) because she sustained significant burns as Alessa. As the game progresses, it can be collected that Alessa's original personality traits and memories are surfacing in Heather, though Heather considers herself and Alessa separate beings.

Heather's possible beliefs or non-beliefs are ambiguous. She appears to be very irreligious or anti-religious, possibly atheist or agnostic, saying that she doesn't care about Claudia's visions of "God" and "Paradise". The official strategy guide claims Heather occasionally expresses a deep disgust regarding religion; her possible apathy or disdain of God and religion is understandable considering the hell Alessa went through for seven years.

Whether or not Heather extends this indifference to other religions besides the Order is unknown. Upon examining her home phone, Heather comments she can't reach the "police or the church", perhaps implying she views them as trustworthy. However, it's also possible she just needs a group to help with Harry's burial since it is his funeral/burial after all, not hers. One of her comments is, "God, I hate hospitals... Not that I like churches much, either."

Licensing[]

This article contains content derived from the "Heather Mason" article on the Silent Hill Wiki, licensed under CC-BY-SA.

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