|“||Finally everything was sorted out, more or less. I mean, I don't wanna say we're going to live happily ever after or anything like that. But life is certainly going to get easier.||„|
|~ Jimmy's ending speech.|
James "Jimmy" Hopkins is the anti-heroic playable protagonist and main character in Bully. He was voiced by Gerry Rosenthal.
Jimmy is 15 years old and is smaller in height than most students his age, but is reasonably stocky. He has freckles on his cheeks, and wears a gold stud earring on his left ear. He also has a ginger buzz-cut.
At the beginning of the game, he wears a brown jacket over a white t-shirt, with faded blue jeans and white sneakers. His school uniform consists of a blue Bullworth vest over a white shirt with khaki school slacks, with the same sneakers.
Over the course of the game, Jimmy can obtain a wide variety of clothes, haircuts, and even tattoos. This allows the player to either have him adopt the look of one of the cliques, or make his own unique fashion statement.
He generally wears his clothing more disordered than intended; for example, he wears his school uniform with the collar unbuttoned and unfolded, and his white shirt is untucked.
In early screenshots, Jimmy was somewhat uglier. He had fewer freckles, a larger and red nose, and ears that stuck out. He also wore gray slacks and boots instead of khaki slacks and sneakers.
He is also from Cincinnati, Ohio.
Jimmy is 15 years old. He is dumped at Bullworth Academy by his often-remarried mother, and his new stepfather, who Jimmy describes as a "rich old phony", whilst they go on a year-long honeymoon cruise.
Jimmy had previously been expelled from seven schools for a variety of reasons, which include graffiti, violent conduct, bad language, disrespecting staff, and according to small talk, arson. Bullworth is Jimmy's last chance to avoid juvenile detention; knowing Bullworth's reputation, he prepares for the worst.
|“||I never saw him as being that level of degenerate...I saw him as a bad teen, because he comes from a tough home, who could go either direction. He's not going to be a carjacker. He's too white collar for that already. He's at a shit private school, but he's going to end up being really happy because he's at the worst bit of his life, or being a sort of messed up white collar doofus. He was an unpleasant soul, but he had a heart. To some extent you could say the same was true of [Grand Theft Auto 4's] Niko in a bizarre way. But [Jimmy's] not trying to burn down the school, he's more trying to stand up to injustice.||„|
|~ Dan Houser about Jimmy's future.|
Jimmy is slightly undersized. However, his tough childhood has granted him both a level of physical toughness, fighting skill (enabling him to hold his own against students larger and stronger than him), and a level of awareness and maturity that most of his peers at Bullworth don't have.
Though he's aggressive and quick to fight, he's not truly malicious. As he states early on in the game, "I only give people what they have coming to them." When dealing with others, Jimmy tends to be rough-mannered. He talks abusively to people (such as Algie) even when helping them.
His only real friend at the school is Pete Kowalski, but Jimmy doesn't treat him with respect either, calling him a dork to his face. Despite this, he seems to have a decent underlying nature, frequently moved to defend people who are weaker than he is.
He helps the Nerds despite his rude treatment of them, and later in the game, he helps Mandy, despite the fact that she was antagonistic to him throughout most of the school year. Jimmy gets along with any teachers who are willing to treat him with respect, which perhaps surprisingly, is all of them besides Mr. Hattrick.
Jimmy also seems to be a talented artist, drawing perfect pictures of Ms. Philips, even though he claims art has never been his thing, and that he's more into music. To a large extent, Jimmy's personality within the game depends on the players' control of him.
While his actions in the cutscenes are pre-determined, Jimmy can deal with situations in different ways. For example, he can order other bullies to leave their victims alone, or he can bully the other kids himself. He can also pay off bullies to leave him alone, or start fights for no reason.
During the course of the in-game missions, he gains the interest of all the female clique members (Beatrice, Pinky, Lola, Mandy, and Zoe), though the only girls he goes on actual dates with are Pinky and Zoe. Moreover, Zoe the only character that Jimmy shows long-term interest in.
The end of the final mission closes with Zoe kissing Jimmy on the steps leading to the Academy. He can also kiss one boy in each clique (Trent, Cornelius, Gord, Vance, Kirby and Duncan), but this doesn't come into play in the actual storyline, and the player can choose whether to have him do this or not.
According to Dan Houser, Jimmy's later life after the events of the game will be a better, if not downright happier one, rather than descending into a criminal one like Grand Theft Auto protagonist,s such as Carl Johnson, since he's "too white-collared" despite his harsh upbringing.