|Whatever life holds in store for me, I will never forget these words: "With great power comes great responsibility."
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Sam is one of the two main protagonists of the Sam and Max franchise, the other being Max. He is an anthropomorphic dog who stop evil where ever he and his partner Max go. He and Max would also help their friends such as Sybil, Bosco and Flint Paper in their cases. His most noticeable appearances is the Sam and Max game series from TellTale Games.
Sam wears either a gray or blue suit with a matching fedora.
Personality and Traits
A warped sense of justice makes Sam the more passionate of the pair for their police work, only held back from taking his job seriously by Max. Nevertheless, he enjoys the mannerisms and dress that come with their line of work. Sam possesses near encyclopedic amounts of knowledge, particularly on obscure topics, and is prone to long-winded sentences filled with elaborate terminology. Although he is always keen to display this information—regardless of its accuracy—Sam can be capable of total ignorance towards more practical matters; for instance, despite his regard for his DeSoto Adventurer, he is severely negligent with the car's maintenance. Sam still retains various canine qualities: he is excitable, enthusiastic but also susceptible to emotions of embarrassment and guilt. Nevertheless, Sam is "not above sticking his head out the car window and letting his tongue flap in the breeze". Sam rarely loses his temper, and is able to react to panic-inducing situations with extreme calm. When he does get angry, Sam tends to react in a violent, uncharacteristically savage manner, in which case it is usually Max that calms him down and prevents him from acting upon his anger. Sam usually is armed with an oversized .44 revolver.