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|“||Your happiness is really important to me, you know!||„|
Sayori is the deuteragonist and optional final antagonist of the 2017 visual novel game, Doki Doki Literature Club!.
She is one of the five main characters in the game, and one of the five members and Vice-President of the Literature Club in Act 1; after Monika is deleted in Act 2, she replaces her as President in Act 2 and one of the three characters for whom the player can write poems. She is also the protagonist's childhood friend.
When she inherited the position of president, she started displaying self-awareness patterns quite similar to Monika when she was president.
Sayori has pale strawberry blonde hair with a shade of pink which is cut short in a slightly messy bob with a red bow on the left side of her head. Her eyes are sky blue and she is of average height and weight. She wears the normal school uniform like the other members of the Literature Club, but unlike the other members, Sayori keeps her blazer unbuttoned and her collar is crooked.
Sayori's casual outfit consists of a pink shirt and blue shorts.
Sayori is portrayed as a talkative person, being very bubbly and kind. She is very clumsy and notorious for finding ways to accidentally hurt herself or to drop things. She is usually the only character, other than the protagonist, capable of breaking up arguments, and is described as being paramount to keeping a relaxing atmosphere in the Literature Club. Sayori tries her best to help everyone be happy and dislikes attention directed at her well-being because she feels unworthy of anything that others have to offer her.
Despite her lighthearted facade, Sayori hides some deep depression and lack of self-esteem that causes her to try to make everybody around her happy as an attempt to make herself happy, to no avail. Her relationship with the protagonist and other people's happiness are her main coping mechanisms since she believes that if she makes everyone else happy, she will not have a reason whatsoever to be unhappy.
Sayori was born in 1999. At an early age, she became childhood friends with the Protaganist and they walked to school together until Sayori began oversleeping later on in her life.
In 2017, Sayori joined the Literature Club at her high school, soon becoming the Vice President, and invites her childhood friend to also join the Literature Club. The protagonist then meets the other members of the club: Natsuki, Yuri, and the club president Monika. He starts to participate in the club's activities such as writing and sharing poetry, and grows close to the four girls. After a few days, Sayori started to act not like herself and became more sad. The Protagonist told Monika about this, and Monika went over to talk to her. While it seemed like Monika was helping to cheer her up, it is assumed she actually said horrible things to Sayori to make her feel worse. Eventually Sayori goes home and isn't seen in the club again until Act 4.
Whilst preparing for an upcoming school festival, the Protagonist goes to Sayori's house to see if she's okay. Sayori reveals that she’s had serious depression her whole life, marking the beginning of the downward spiral of the game’s tone. Sayori also confesses her love for the protagonist after he either bakes with Natsuki or helps Yuri with decorations. The next day, the protagonist becomes incredibly worried about Sayori due to her not answering any of his text messages. He then goes to school and discovers one of Sayori's poems, which just has "Get out of my head" written over and over again. He then rushes to Sayori's house, gently opens the door, and finds Sayori's body hanging by a noose. In Act 3, it's revealed that this is a direct result of Monika amplifying her depression in an attempt to keep her from confessing her love to the player. Sayori cares about the player deeply to the point of romantic interest, but she will end her life regardless of the player's decision to reciprocate her confession or not out of ambivalence. If the player accepts her confession, she's driven to suicide out of the player's worry for her, and if he rejects it, she's driven to suicide out of heartbreak.
In Act 2, Sayori is deleted from the game's code and is absent for the entire act. However, a poster of her hanging can sometimes show up in the classroom at random.
In Act 4, Sayori (along with Natsuki and Yuri) is revived by Monika. Due to Monika being deleted, Sayori is now the President of the Literature Club. If you get the normal ending, Sayori will thank the Player for getting rid of Monika and show hatred towards her. She will then gain Monika's obsessive personality and make you stay with her forever (until she and the game are deleted by Monika again). However, if you get the best ending, Sayori will thank the player for spending so much time with them all, and then tells the player that they all love him.
If the player deletes monika.chr prior to creating a new save, instead of delivering her normal dialogue at the beginning of the game, Sayori is overcome with existential dread, causing the game to terminate itself. Upon reopening, a black screen with the word END in white letters will be displayed, followed by, a black and white image of her suicide from Act 1's ending. If the player waits ten minutes on this screen, the phrase "Now everyone can be happy." will fade in beside Sayori, written in her handwriting. This screen and message will also appear if the player deletes sayori.chr at any point before her suicide in Act 1.
Powers and Abilities
After becoming the new president after Monika's deletion, Sayori gains self-awareness and knowledge of the game's code. Her powers include:
- Breaking the Fourth Wall: Sayori is aware of the fictionality of her universe.
- Resistance to Plot Manipulation: Sayori managed to break out of the script of the game via her knowledge of the Fourth Wall, something not even the Player is able to do.
- Script: She can edit the "script" of the game at will, therefore deciding every event that happens within the game.
- Erasure: She can "erase" the file of anyone, which results in their erasure of the entire history of the world, leaving it to adapt to their absence. However, Sayori herself is unaffected and can still remember their existence and bring them back at will.
- Non-Corporeal: Through unknown means, Sayori can keep her conscience and ability to affect reality even after having her file (and thus, her entire existence) is deleted. Though not demonstrated directly in-game, she can likely bring her own file back to existence as Monika did with her friends, as long as she keeps a "back up" of her own file.
|~ Sayori's catchphrase|
|“||Your happiness is really important to me, you know!||„|
|“||And Yuri's boobs are the same as they always were! Big and beautiful!||„|
|“||I want breakfast.||„|
|“||I've had really bad depression my whole life. Did you know that? Why do you think I'm late to school every day? Because most days, I can't even find a reason to get out of bed. What reason is there to do anything when I fully now how worthless I am?||„|
|“||But a poem is never actually finished. It just stops moving.||„|
|~ Sayori's last words|
|“||I wanted to thank you for getting rid of Monika. That's right... I know everything that she did. Maybe it's because I'm the President now. But I really know everything.||„|
- Dan Salvato stated in the DDLC Fanpack booklet that Sayori's name is an "unholy fusion between 'Sayuri' and 'Saori.'"
- Sayori is intended to play off the visual novel trope of the childhood friend who becomes a romantic interest.
- Sayori was inspired by Yui from K-On.