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This Hero was Headlined on November, 2009. | ||
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This Hero was proposed and approved by Heroes Wiki's Pure Good Proposals Thread. Any act of removing this hero from the category without a Removal Proposal shall be considered vandalism (or a "villainous" attempt to demonize said character) and the user will have a high chance of being | ||
| “ | I've been having these weird thoughts lately. Like, is any of this for real or not? | „ |
| ~ Sora's first line in the series. |
| “ | I know the Keyblade didn't choose me, and I don't care. I'm proud to be a small part of something bigger - the people it did choose. My friends... they are my power! | „ |
| ~ Sora confronts Xemnas and Xigbar in The World That Never Was |
| “ | Just stop it! You treat people's hearts like bottles on a shelf, but they're not! Hearts are made of the people we meet and how we feel about them. They're what ties us together even when we're apart. They're what... make me strong! | „ |
| ~ Sora |
Sora is the main protagonist of the Kingdom Hearts franchise. He is a teenager from Destiny Islands who accidently obtains the power of the Kingdom Key. Deriving his powers from his weapon, like all Keyblade wielders, most of the games follow his exploits across various Disney worlds as he does battle with the forces of evil, predominantly the Heartless.
Portrayals[]
- In Japanese, he is voiced by Miyu Irino - who is later known for voicing Koushi Sugawara from Haikyuu!!, Ritsu Kageyama from Mob Psycho 100, and Shōya Ishida from A Silent Voice, Haku in the original Japanese version of Spirited Away.
- Takuto Yoshinaga voiced the character as a child.
- In English, he is voiced by Haley Joel Osment, who is best known for portraying Cole Sear from The Sixth Sense, Zephyr from The Hunchback of Notre Dame II, and Mowgli from The Jungle Book 2.
- Luke Manriquez voiced the character as a child.
Appearance[]
Throughout the Kingdom Hearts series, Sora's appearance has changed as he's gotten older. What remains consistent however is how he has light skin, brown spiky hair, blue eyes, and some variant of red, white, and black in his outfits. He's also known for how big his shoes are, which are typically yellow and black.
In Kingdom Hearts IV however, it seems Sora's appearance has become somewhat more realistic. His hair, while still spiky, has become more flat when compared to his previous iterations. He also has normal sized shoes.
Personality[]
Sora is brave and heroic, impulsively risking his own life for people he doesn't know and is loyal to a fault. Despite everything that he has endured throughout his journey, Sora retains his upbeat and optimistic attitude. He shows little tolerance for cowardice and selfishness but is ultimately forgiving of those that are sorry for their actions.
Sora has a remarkable capacity to forgive, even to those who have harmed him and his friends. He shows concern over Maleficent's safety when she is overwhelmed by Dusks and forgives Naminé for rewriting his memory which caused him to forget his friends. He is quick to show gratitude to Ansem, Seeker of Darkness for saving Kairi's life, though he was unaware that this was actually Riku in disguise. He stays by Axel's side as he fades from existence despite knowing that Axel had kidnapped Kairi prior to this, and quickly forgives Neku who had intended to hand him over to Young Xehanort.
Even after losing his friends and his Keyblade to Riku in Kingdom Hearts, Sora's depression was short-lived. He quickly regained his will to fight after being inspired by Beast's ambition to save his beloved Belle.
A new side of Sora was shown in Chain of Memories when he became angry at Donald for saying that everything that's happening, including the story of his and Naminé's childhood, doesn't make sense. After Goofy suggests that they should slow down and think things through, Sora becomes even more angry and abandons them in Castle Oblivion. Donald and Goofy quickly find Sora and they all forgive each other.
Despite everything that had happened between them, Sora's main goal in Kingdom Hearts II is to find Riku. After reuniting, Sora again shows his capacity to forgive and holds no resentment towards Riku. Likewise, in Dream Drop Distance, instead of holding resentment, Sora is proud of Riku for having passed the Mark of Mastery exam despite having failed himself.
In Kingdom Hearts III, Sora again shows a new side when he is disheartened that he is weaker due to the events of Dream Drop Distance and that his strength shows no signs of returning. This lasts for some time until Hercules gives him some words of encouragement. Sora quickly becomes more determined than ever to get his strength back and continue on with his quest.
However, Sora's personality may be affected by the presence of Ventus' heart of pure light having resided inside of him for most of his life. After Sora returns Ventus' heart, he becomes noticeably more serious. Despite being more serious than ever about his quest, Sora quickly gives up in the midst of battle believing that he is worthless without his friends.
Unlike in previous installments, Sora is quite snooty and has remarkably little patience for his foes' shenanigans.
However, Sora himself is quite competitive and childish. He often competes with Riku over numerous things, like racing across the islands, and is the first to jump when there's a contest. He is obsessed with pirates and thrilled to get his own ship in Kingdom Hearts III, and was eager to meet Santa Claus in Kingdom Hearts II. Although unintentional, Sora initially does not know how to act towards people of higher authority than him and is very discourteous to both Yen Sid and Queen Minnie.
Relationships[]
- Sora and Riku: Riku is Sora's best friend as the two have known each other ever since they were kids. They grew up together and usually spent time playing and challenging one another on Destiny Islands. Their relationship is temporarily strained when the pair get seperated after Destiny Islands is engulfed in darkness. Sora is sent to Traverse Town and Riku is sent to Hollow Bastion. There, Riku would find himself being influenced by both the darkness and Maleficent who has manipulated him into joining her crusade. This influence would cause Riku's personality to become more jerkish, cold, and cocky which is seen when he reunites with Sora in Traverse Town. Riku would also appear to begin resenting Sora as he believed he replaced him with Donald and Goofy. The tension in their relationship would ultimately reach the boiling point when Sora reaches Hollow Bastion. There, Riku would reveal he's seemingly the rightful wielder of Sora's Keyblade and takes it from him, mockingly tossing him the wooden toy sword they would use to duel on Destiny Islands. Riku would later even end up seriously fighting him with intent to harm. It's soon revealed however that Riku is being possessed by Ansem, meaning most if not all of Riku's actions were influenced by him. Sora and Riku end up reconciling after Riku is freed from Ansem's possession. Riku would later close the door to Kingdom Hearts along with King Mickey, trapping the pair in the Realm of Darkness. After this event, Sora would begin looking for his friend once again. One year later in Kingdom Hearts II, Sora would end up crying after realizing he's finally succeeded in his search for him, showing how much he still cherishes Riku. After their reunion, their relationship is stronger than ever and the two would continue to have each other's backs in future adventures. When Sora disappears at the end of Kingdom Hearts III, Riku would join the search for his best friend.
- Sora and Kairi: Besides Riku, Sora also grew up with Kairi on Destiny Islands. She's his other best friend and love interest. Sora would prove how much he cherishes her as he stopped at nothing in his search to find her after being seperated from her when Destiny Islands was lost to the darkness. Sora's feelings are shown to be mutual as Kairi vows to also protect him when he's turned into a Heartless, and the light inside her returns him to normal. When the pair are seperated again at the end of Kingdom Hearts, Sora vows he'll come back to her, and Kairi responds saying she knows he will, once again displaying their mutual trust in each other. This promise is fulfilled one year later in Kingdom Hearts II, and afterwards the two are shown to be as close as ever, if not more so. In Kingdom Hearts III, when Kairi is seemingly killed by Xehanort, Sora cries in despair and and angrily attacks Xehanort. Sora would soon after use the power of waking to save Kairi despite being warned of the consequences, showing the lengths Sora's willing to go for Kairi. At the end of the game, they're last seen together at Destiny Islands, holding hands before Sora fades away. Following his disappearance, Kairi would volunteer to become Ansem the Wise's test subject, entering stasis in order to help Sora.
- Sora, Donald, and Goofy: Sora would meet Donald and Goofy in Traverse Town after the destruction of Destiny Islands. Recognizing Sora's Keyblade as the "Key" mentioned by King Mickey, the two would recruit Sora in their journey to find the King, telling him they could search for Kairi and Riku along the way. Sora agrees, thus starting the trio's many adventures together. Despite a couple early rough patches (namely an argument between Sora and Donald or when Donald and Goofy would temporarily leave Sora in order to follow Riku due to King Mickey's instructions), Sora would develop an unbreakable bond with the two, with Donald and Goofy reciprocating the sentiment. In fact, outside of Riku and Kairi, Donald and Goofy are the two individuals closest to Sora. When Sora disappears at the end of Kingdom Hearts III, Donald and Goofy would join the search for their friend.
Powers and Abilities[]
Keyblade[]
Sora summoning his Keyblade.
Sora gained the ability to wield a Keyblade after his heart reached out to Ventus' shattered heart. Sora's Keyblade is from the Realm of Light, which appeared before him while the Destiny Islands were in the midst of being consumed by Darkness. His Keyblade's true form is the Kingdom Key with a Hidden Mickey Keychain.
The Keyblade has been shown to be semi-sentient, and chose Sora as its master after its intended master, Riku, fell to Darkness. Sora can make the Keyblade appear and disappear whenever he wants, and should Sora be disarmed or have the Keyblade taken away, he can magically summon it back into his hand. The Keyblade can channel magic, and can be used to lock and unlock almost anylock or seal in existance, including the Keyholes to the Hearts of Worlds.
In addition, Sora can use Keychains to alter his Keyblade's appearance and abilities, giving him a wide array of tools for possible scenarios. With the aid of Moogles, he can use rare synthesis materials to improve his Keyblade at a forge.
Sora has been shown to be quite skilled in swordsmanship, able to duel masters with far more experience than himself. He is also creative in his uses for the Keyblade, such as spinning and throwing it for attacks that deal multiple blows in quick succession.
Sora is also able to duel-wield Keybaldes, an ability granted to him by his connection to Ventus, though this commonly requires either another weilder's Keyblade or a form change to do so.
Although Sora has proven over the course of the series that he has all the same abilities that a Keyblade Master does, he still failed the Mark of Mastery exam (in part due to losing his powers thanks to Xehanort's interference) and therefore does not hold that title.
Physicality[]
Sora displays his agility during his fight against the Rock Titan in Kingdom Hearts III.
Sora is incredibly athletic. Though partailly granted by the magic of the Keyblade, Sora also honed his physical abilities during his childhood playing sports and play-fighting, often performing activites such as sword fighting, racing, swimming, and rowing. Even before receiving the Keyblade, he was able to lift heavy objects and perform activites with little exhaustion. After receiving the Keybalde, his strength rose to superhuman levels. He is fast enough to leave afterimages or even teleport, jump incredibly high and far, and his reflexes allow him to dodge and block forces such as magical lightning and bullets.
Sora has also shown to be incredibly durable, able to take hits from large and powerful enemies, as well as fall large distances with little ill-effect.
After honing his senses, Sora also learned how to Airstep; by focusing, he can lock onto an enemy or object and quickly travel there. After spending time in his dreams, he learned how to use Flowmotion to magically propel himself up walls and around obstacles.
In part due to his islander hertiage, Sora is a strong swimmer. After visiting worlds such as Atlantica and the Carribean, Sora became even more skilled, able to swim against strong currents as well as hold his breath for a seemingly indefinate amount of time.
After learning from Peter Pan and Tinker Bell, Sora gained the ability to fly while in Neverland. In other worlds, he retains the ability to magically glide long distances. Later on, he re-learned other ways to glide.
Magic and Forms[]
Sora was taught magic by Donald and Merlin, and further honed his abilities by studying allies and enemies. Though the Keybalde is his primary vessel for channeling magic, he does not require it to cast spells.
Sora has access to a variety of elemental spells such as Fire, Water, Blizzard, Thunder, Magnet, Reflect, Gravity, Stop, Sleep, Aero, and Spark. With Cure magic and Potions, he can heal his wounds. Ethers replenish his magic power, Refocusers replenish his Focus, and Elixers can restore his health and magic. He also incorporates magic into his movement and attacks, using it to teleport or imbue the Keyblade with an element for additional damage.
With the use of Summon Gems, Summon Charms, and Heartbinders, Sora can magically conjure an ally to aid him in battle. These allies include their own set of magical abilites.
Sora can additionally transform into different forms that grant him new abilities and fighting styles. His Drive Forms used magic energy in his clothes to allow him to use a friend's energy to transform, granting him increased mobility and power, though he has since moved on to Formchanges, where Sora manipulates the Keyblade's form and his fighting style without requiring aid from an ally.
While Sora is normally unskilled or even unable to use Dark magic, he can briefly access it in his Antiform or Rage Form, rare instances where his light is drained away. In these forms he is no longer able to use the Keyblade, but can still move and attack ferociously at the cost of more fragility.
Other Abilities[]
- Charisma: Sora is noted as being incredibly easy to get along with. It is even noted by his mentors that one of Sora's key attributes is his ability to make friends and form close bonds, which is in part why he was chosen by the Keyblade despite having never formally been bequeathed one.
- Singing/musical prowess: Sora has been shown to be a competent singer, performing alongside Ariel in Sebastian's concert. He can also strum his Keyblade, producing sounds like a ukelele. While in the Symphony of Sorcery, he proved able to keep rhythm and read music, possibly even do light conducting.
- Cullinary skill: After working with Remy, Sora has been shown to be competent in cooking, though Remy is usually aiding.
- Piloting: Sora adapted to the controls and mechanics of the Gummi Ship incredibly quickly, and is able to use these skills to pilot the ship through obstacles and against foes.
- Sailing/naval combat: As a youth, Sora would often use rowboats to travel between the islands that made up his home. He would carry this knowledge with larger vessels such as galleons and rafts. After sailing with Captain Jack Sparrow, Sora learned naval combat and was able to engage other vessels in open water.
- Other weapons: Aside from the Keyblade in its normal form, Sora can transform it into a variety of weapons, including hammers, spears, staffs, guns, and cooking utensils. He is just as proficient with these weapons as the Keybalde. He additionally owns a small wooden toy sword from his childhood, though it is incapable of dealing damage to entities of Darkness.
- Willpower: Ever since exploring the outside world, Sora has shown incredible willpower. He always shows perseverance, gratitude, and compassion. When Kairi went missing, he vowed to save her no matter what and especially Riku after Maleficent manipulated him into joining the wrong side. Additionally, he has been shown to be exceptionally difficult to control and corrupt.
Weaknesses[]
Sora can be overly confident, often putting himself in dangerous situations due to a lack of fear or restraint. Additionally, though he can be clever in a fight, he is not an experienced tactian and can often rush in without planning. Despite his strenght and durability, Sora does have a limit to how much damage he can take.
While Sora's emotions often help him in befriending others and guiding his choices, he can also become overly emotional with extremely negative emotions. Loss and grief especially can put him into unfavorable situations or even cause him to lose hope and begin to give up.
Despite his creativity and understanding of others, Sora has been shown as not particularly intelligent, often getting confused with complex situations or with subjects like math. He is also technologically incompetent, unable to understand technology like computers or the Gummi Phone without outside aid.
Appearances in other media[]
Super Smash Bros. Ultimate[]
Sora as he appears in Super Smash Bros. Ultimate
Sora is featured in the crossover fighting game Super Smash Bros. Ultimate. He was the last fighter added to the game, announced on October 5, 2021 and released as DLC on October 18th, 2021. According to series director Masahiro Sakurai, Sora was the most requested fighter in the series history.
World of Final Fantasy[]
Sora appears as a DLC summon in the RPG World of Final Fantasy, where he attacks with his Keyblade, Blizzard spells, and Ragnarök.
Disney Emoji Blitz[]
Sora was addeed to the puzzle game Disney Emoji Blitz on January 17, 2019. His ability, "My Friends are my Power", allows him to team up with Donald and Goofy to clear parts of the screen.
Quotes[]
| “ | That's not true! The heart may be weak, and sometimes it may even give in. But I've learned that deep down, there's a light that never goes out! | „ |
| ~ Sora |
| “ | Xemnas, there's more to a heart than just anger or hate. It's full of all kinds of feelings. Don't you remember? | „ |
| ~ Sora trying to remind Xenmas that a heart has more than one feeling. |
| “ | They can take your world, they can take your heart, cut you loose from all you know. But if it's your fate, then every step forward will always be a step closer to home. | „ |
| ~ Sora's opening lines in Kingdom hearts 3. |
| “ | You deserve as much as I do to be your own person. | „ |
| ~ Sora trying to bring Roxas back. |
| “ | Forget it! There's no way you're taking Kairi's heart! | „ |
| ~ Sora to Ansem. |
| “ | No, Not goodbye! When I wake up, I'll find you. And then there will be no more lies. We're gonna be friends for real. | „ |
| ~ Sora saying goodbye to Namine. |
| “ | Heart or no heart, at least he still has a conscience. You might not hear it, but right now it's loud and clear. And it's telling me you're on the wrong side! | „ |
| ~ Sora to Riku. |
| “ | Riku... It's Riku... Riku's here... I looked for you... I looked everywhere for you! | „ |
| ~ Sora after reuniting with Riku. |
| “ | A scattered dream that's like a far-off memory, a far-off memory that's like a scattered dream, I want to line the pieces up, yours and mine. | „ |
| ~ Sora's opening Lines in Kingdom Hearts 2. |
| “ | That's not true! I may still have a lot to learn about love, but I know what it means to share my heart with others. And it will take more than you to break a bond like that! | „ |
| ~ Sora to Davy Jones. |
| “ | It's alright! You can stop now! It's alright... Xion! | „ |
| ~ Sora to Xion. |
| “ | I know now, without a doubt, that Kingdom Hearts is light! | „ |
| ~ Sora to Ansem before his death. |
| “ | Kairi! Kairi!!! Why her?! Why?! | „ |
| ~ An enraged Sora to Xehanort after he seemingly kills Kairi. |
| “ | Wait. I'll do it. Kingdom Hearts is a much bigger threat. Let me handle Xehanort...while you guys keep it shut. | „ |
| ~ Sora offering to keep Xehanort at bay. |
| “ | It's over now! You lost! | „ |
| ~ Sora to a defeated Xehanort. |
| “ | If so...you're not that person, Xehanort. A real leader knows that destiny is beyond his control...and accepts that. | „ |
| ~ Sora telling Xehanort he is not the right leader to lead the light. |
| “ | Everybody, help me out | „ |
| ~ Sora as he and the other guardians once again close of kingdom hearts and restore balance to the multiverse. |
| “ | No, I know what to do. My whole journey began the day I lost her. And every time I find her...she slips away again. I thought we'd finally be together. But she's out there, alone. Not for one more second. | „ |
| ~ Sora deciding to use the power of waking one last time to save Kairi, even if it means sacrificing himself in the process. |
| “ | Thank you, Donald, Goofy. But this time, I have to go it alone. | „ |
| ~ Sora telling Donald & Goofy he's going to save Kairi alone, as well as his goodbye. |
| “ | I will. And we'll both be back before you know it. | „ |
| ~ Sora saying goodbye to Mickey, while assuring he & Kairi will be back. |
| “ | We're back! | „ |
| ~ Sora to everyone as he and Kairi return to Destiny Islands, as well as his last words heard onscreen before fading away. |
Trivia[]
- He is the second hero to ever be headlined!
- Interestingly, Sora was never meant to wield a Keyblade as while he had the heart of a Keyblade wielder within his own which allowed him to wield a Keyblade, he never had a Keyblade intended to come to him. The one chosen was actually Riku, but since Riku gave in to the darkness in his heart to see other worlds, Sora ended up being its wielder instead. Terra chose Riku, but destiny chose Sora. They're both Chosen, but Destiny's Choice took precedence. Meanwhile, Aqua planned on choosing Sora, but decided against it after realizing that Terra had chosen Riku, unaware that she had already chosen Kairi by accident.
- However it is heavily implied that Sora is the Child of Destiny mentioned in the Book of Prophecies, a Keyblade Wielder who is said to be from Destiny Islands meant to bring balance to all worlds and connect with other peoples hearts.
- Sora's name is Japanese for "sky" (空), as part of the name theme he shares with Riku and Kairi. Together, their names make up "Land, Sea, Sky".
- According to Santa Claus, when Sora was eight, he told everyone that he did not believe in Santa Claus. However, it was hinted that Riku told him not to believe.
- Sora's ability to Glide comes and goes due to losing his abilities over and over. Unfortunately, he never seems to unlock it until near the final world of each game.
- Sora's inclusion in Super Smash Bros. Ultimate makes him the first and so far only playable Disney character in the series' history. Despite this however, Disney has been represented before in Super Smash Bros. Brawl in the form of the Game & Watch games Mickey Mouse as well as Mickey and Donald, with both games appearing in the list of all published games by Nintendo up to December 2007.
- Sora's handshake with Mario at the end of the former's reveal trailer for Super Smash Bros. Ultimate possibly represents Nintendo's relationship with Disney and how the latter's first 3D game, Super Mario 64, served as an inspiration for the Kingdom Hearts series as a whole.
- Sora made an appearance on the web series DEATH BATTLE, where he battled Pit from the Kid Icarus franchise.
- Concept Art showed that Sora was going to be a cat person with a lion's tail and ears and his weapon was originally a chainsaw.
External Links[]
- Sora on the Disney Wiki
- Sora on the Kingdom Hearts Wiki
- Sora on the Final Fantasy Wiki
- Sora on the Super Smash Bros. Wiki
- Sora on the Pure Good Wiki
- Sora on the Wikipedia
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