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Sorey (スレイ Surei) is the main protagonist in Tales of Zestiria. He has a kind heart, an honest expression, and a positive outlook on life. He lives in Elysia, the village of seraphim, and is the only human among them. Unlike most humans, Sorey can see seraphim and is childhood friends with a Water seraph, Mikleo. As a child, he came into the possession of a book called the Celestial Record, and from that point, he has had a fascination with ancient ruins. Sorey later enters into a contract with Lailah to become a Shepherd. He is voiced by Ryouhei Kimura in the original Japanese version of both the video game and the anime/TV show adaptation, and likewise, by Robbie Daymond in the English dub of both versions.
Overview[]
Sorey is a kindhearted young man with a strong fascination with ancient ruins. He was raised by the Seraphim in Elysia, and due to his high levels of spirit energy, he is able to interact with them. Due to becoming a Shepherd after entering into a pact with Lailah, Sorey holds the power to calm the Hellion. In battle, he wields a one-handed sword and is able to fuse together with the Seraphim in a process called Armatization.
Appearance and Personality[]
Sorey has brown hair, which is slightly shifted to the right. He has green eyes and wears yellow feather earrings. His attire consists of a blue shirt with white gloves, black pants with white boots, and a large white cape that extends over his chest. The cape, fashioned after the style of past Shepherds, was given to him by Alisha Diphda as thanks for helping her.
Sorey is very friendly and helpful, to the point of inviting Alisha, who didn't tell him her name at first, into his own home to rest - all because, in his own words, he can't leave someone in need alone. Even when someone starts off an enemy, he will do everything in his power to help them or save them. Once he becomes the Shepherd and gains the power to purify Hellions, it's clear he wants to use it to save them. Sorey even states his desire for humans and Seraphim to live together. However, it's often pointed out that the burden of saving everyone is too much for even the greatest Shepherds, leading to some of them turning into Hellions. It's also noted that Shepherds can't afford to get too involved in politics or helping with every problem, since doing so will cause people to depend on them too much or cause them to take advantage of the Shepherd. There are also many problems beyond the Shepherd's capability, such as dealing with enemies who either cannot be purified or have no Malevolence to begin with. In the end, Sorey has to accept the limits of how much he can help people as a Shepherd while never losing his compassion, as shown when he is able to give Heldalf a mercy kill despite the latter's transgressions.
Fighting Style[]
Sorey uses a short sword, which is a self-taught skill he picked up from hunting prickleboars. He is also good with a bow and a arrow for the same reason, though he doesn't use it as often. While he is often right-handed, he is also shown to be extremely versatile in battle, quickly switching his grip or hand to execute an arte right before switching back. After becoming the Shepherd, Sorey gains the ability to purify hellions and armatize with seraphim. His mystic artes are Bolt Tempest and Divine Wrath. He also shares a mystic arte with Rose known as Ultima Elementia.