FANDOM


This Kong's got style, so listen up dudes, She can shrink in size, to suit her mood, She's quick and nimble when she needs to be, She can float through the air and climb up trees, If you choose her, you'll not choose wrong, With a skip and a hop, she's one cool Kong!
~ DK Rap
DK Rap (mp3cut.net) (1)

Tiny Kong is character from the Donkey Kong series. She is Dixie Kong’s younger sister and as such is the cousin of Kiddy Kong, Chunky Kong, and Donkey Kong. She first appeared in Donkey Kong 64. She is known for being both nimble and fast, and using her two Ponytails to accomplish different tasks. Prior to her first appearance she hasn't had any other important roles in any other platform game. Tiny now appears almost in every Donkey Kong spin-off game however, and has even appeared in a Mario spin-off game. With only a few exceptions, she is playable in every game in which she appears.

History

In Donkey Kong 64, Tiny is one of the four Kongs imprisoned by the Kremling Krew at the start of the game. She is imprisoned in the second level, Angry Aztec, and can only be released by Diddy Kong. He can release her by performing a Chimpy Charge on the wall switches, each with a letter of the word "KONG".

Once Tiny is released, she is able to collect purple bananas, Banana Coins and blueprints. Like the other Kongs, she can perform Simian Slam and exclusively on Kong Switches that depict her. Tiny's weapon is the Feather Bow, which she can purchase at Funky's Store, to shoot at Feather Switches and Banana Balloons. At Candy's Music Shop, Tiny can purchase her personal instrument, the saxophone. Once Tiny learns Mini-Monkey from Cranky's Lab, she is able to jump into a Tiny Barrel, causing her to shrink and access small openings, including an opening to the Banana Fairy Princess on Banana Fairy Island. The Pony Tail Twirl allows her to glide across areas.

In Angry Aztec, Tiny can enter from the top of the temple to race the Beetle; to do so, she must use her Mini-Monkey ability and perform Saxophone Slam from a Music Pad for Squawks to carry her up to the temple. She can find a Banana Fairy and a few more Golden Bananas in other temples.

In Frantic Factory, Tiny can find more Golden Bananas by shrinking from the Mini-Monkey ability. She can race the Mini Car to obtain a Golden Banana. At Troff 'N' Scoff, the boss door selects Tiny to fight the boss, Mad Jack.

In Gloomy Galleon, Tiny meets the mermaid, whose pearls were stolen. After Tiny recovers them from a sunken treasure chest, the mermaid rewards her with a Golden Banana. Tiny later opens an underwater door in a large sunken ship, and she can recover two more Golden Bananas from different sides of the ship. Tiny can obtain another Golden Banana from a sunken submarine.

In Fungi Forest, Tiny's first Golden Banana is located inside of a large tree stump with Purple Klaptraps. After defeating them, Tiny obtains a seed, which she can plant in a loamy patch of soil for it to grow into a beanstalk, who gives her another Golden Banana. During the night, Tiny can enter the barn to fight a mini-boss, the Giant Spider, and defeat it for another Golden Banana.

In Crystal Caves, Tiny can learn the Monkeyport ability from Cranky Kong. There are two pairs of Tiny Pads in the level, each with their own objective. Tiny can use one of the Tiny Pads to teleport to an igloo-like crystal with the Golden Banana. She can use another Tiny Pad to go to a high area and might another mini-boss, Giant Kosha.

In Creepy Castle, Tiny can rematch the Mini Car for another Golden Banana. Tiny can also follow a trail of purple bananas and a trash can. With her Mini-Monkey ability, Tiny can bounce on a mushroom and enter into the trash can, which is filled with flies. Tiny is the second Kong to fight the boss King Kut Out, if Lanky Kong accidentally shoots out the area.

Tiny is the only Kong who can reach the Hideout Helm lobby, as her Monkeyport ability is required to reach it. In Hideout Helm itself, the Kongs have a limited time to deactivate the Blast-o-Matic. Tiny has to complete two Bonus Stages to deactivate the purple current flowing in the Blast-o-Matic.

Tiny is the fourth Kong to fight King K. Rool in the boxing arena. For the fourth round, she must use her Mini-Monkey ability to enter a hole in K. Rool's shoe and shoot feathers at his toes.

Tiny appears in all three endings. In the first ending she is playing with Chunky, until he throws her very high by mistake, causing Tiny to get annoyed at him. In the second ending she is riding K. Lumsy with the other Kongs while sitting in Chunky's hand. In the 101% ending, she first uses her Pony Tail Twirl to fly, but ends up crashing. She is later seen posing with Candy Kong and the mermaid, as two Kritters are watching them. She is lastly seen walking up to Donkey Kong, who has trouble pulling a lever using his Gorilla Grab. Tiny helps DK by gently tapping it with her hand, which sends DK flying away. She then skips away from the lever.

Gallery

Community content is available under CC-BY-SA unless otherwise noted.

Fandom may earn an affiliate commission on sales made from links on this page.

Stream the best stories.

Fandom may earn an affiliate commission on sales made from links on this page.

Get Disney+