Zephyr was the major supporting character of the 2021 role-playing video game Tales of Arise. He was the leader of the Crimson Crows, a Calaglian resistance organization. Additionally, he was the group's emotional pillar and a battle-proven warrior capable of holding his own against even Renan armored soldiers.
He was voiced by Jin Yamanoi in the Japanese version, and by Patrick Seitz in the English version.
Story[]
Zephyr first appears with the Crimson Crows hijacking a train in Calaglia where they find Shionne Imeris. As the guards start recovering from the attack, Shionne runs off a cliff, onto another cart. Zephyr and Nayth head to where the tracks would lead and spot the two soldiers pursuing Shionne fighting one Iron Mask. The two then join in and help them escape. At one of their safehouses, he interrogates Shionne, only to be interrupted by an attack by the Renans. Zephyr then bears witness to the birth and power of the Blazing Sword. He decides to enlist the aid of Iron Mask and Shionne, bringing them to the Crimson Crows' safehouse at Ulzebek.
After they recuperate, Zephyr proposes the plan to take down Balseph: the Crimson Crows would draw the attention of the enemy's main forces, allowing Iron Mask and Shionne to sneak into Glanmeyde Castle and assassinate him. The plan works, and Calaglia is freed from Renan rule. The news of their success draws a contingent from the Silver Swords to ask for help, though only Rinwell survives the journey. Iron Mask, having remembered his name Alphen, and Shionne decide to go with Rinwell for their own reasons, and Zephyr, while well aware of their shortage of manpower, goes with them into Cyslodia to do what he can to free all of Dahna, leaving the Crimson Crows to stabilize Calaglia in the meantime.
At Messia 224, Zephyr is the subject of a trap, as a member of the Bureau of Civil Observation stationed there is his son, Law. He is unable to fight his son and, even when Law is defeated, finds himself unable to leave him. He is taken to Cysloden where he is scheduled for public execution. Zephyr is given the opportunity to survive should he betray his comrades, but Zephyr refuses. He instead talks of his past and regrets, about losing his wife and alienating his son. He then pleads with the Cyslodian people to learn from him and protect their loved ones. His speech touches Law's heart and Law saves him from the execution. Unfortunately, he is backstabbed by Ganabelt Valkyris, the lord of the region who was masquerading as Meneck, the leader of the Silver Swords. The wound is infected with a poison that is resistant to Shionne's healing artes, and he dies while calling out to Law.
A research on Daeq Faezol develops a reminisce device that is capable of drawing upon the users' memories to enable them to fight battles with previous foes. It eventually goes off the rails after synthesizing their memories into more difficult fights, culminating in a memory of Zephyr that is ambiguous whether they are talking and fighting with an extrapolation of Zephyr or a version of Zephyr himself from beyond his death. After besting him in battle, this Phantom Zephyr has a heartfelt moment with his son, Law, while praising the growth in the others. Law wishes to speak with him again, but Zephyr tells him to save it for when they next meet. He leaves them with a final bit of wisdom: to go forward and never lose heart.
Appearance[]
Zephyr was a tall, powerfully-built man who had the scars of battle all over his body.
Abilities[]

Zephyr displays his combat prowess whilst fighting against the guards.
Zephyr is well-known for his excellent fighting skills, tactical knowledge, and sound judgment in any situation. He's a brutish-looking fighter and has the skills to prove it, but Zephyr is also a wise and kind-hearted man, readily offering sound advice to his younger companions like a father-figure. His calming presence keeps the hostility between Shionne and Rinwell from spiraling out of control.
Personality[]
Zephyr is the one who acts as the connecting force between the group early on thanks to his wisdom and leadership skills. This is what makes Alphen grow to respect him as he is able to be the person people need, especially when keeping the group together. Likewise, he can be quite insightful when it comes to battles and vengeance. Zephyr is well-aware of the long-term consequences of fanning the cycle of revenge so he urges his Crimson Crows to never engage in barbaric actions like their Renan oppressors, and instead follow a strict code of ethics by showing mercy to their enemies and killing only when necessary. Zephyr genuinely loved his family, and part of the reason he even fought was to help them and give them a chance to have a better life. However, as a father he put his goals first despite loving his son, something that caused Law to grow to resent him. He realizes how much he should have fixed it, and urges people not to be like him before his death.
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